nightly build

@shun-iwasawa shun-iwasawa released this Jan 19, 2017

Brush Size Shortcuts Change (#685)

* Changed brush size shortcut to Ctrl + Alt ( in considering ui consistency )
close #477

Downloads

Enhanced multimedia features, ink’n paint features and fixed bugs

@shun-iwasawa shun-iwasawa released this Nov 25, 2016 · 33 commits to master since this release

Release Notes

FEATURE

  • "Organize palette" and "Update colors by using picked position" features for the workflow using raster level as a color model. #764
  • Linked styles enabled. #628 #817
  • Introduced option for disabling onionskin during playback. #708
  • Enabled switching the current style using numpad keys. #804 #934
  • Reverted auto center options to Cleanup Settings panel. #806
  • Enabled to set additional project root locations. #664
  • Added a save all button to the close dialog. #474
  • Added button for video capture filter control to Camera Capture (only for Windows) #845
  • Add a load image for onion skin button to Camera Capture. #751
  • Improved Convert command from non AA raster images to painted TLV. #853 #908
  • Introduced shortcuts selection choice and new shortcuts presets. #691
  • Introduced Locator sub-window for showing close-up image at mouse position. #862
  • Introduced Startup popup on launch of the software. #793 #870
  • Enabled sound playback in the viewer. #788
  • Introduced “Fast Render to MP4” command. #725
  • Introduced easy input feature for the Style Name Editor. #911
  • Introduced Audio Recording Popup. #786
  • Added 'spritesheet' for the output format options. #752

BUGFIX

  • Fixed assert failing on project popup. #646
  • Fixed Viewer to update markers. #778
  • Fixed bugs in the Camera Capture popup. #782 #916
  • Fixed mesh preview blackout on opening Create Mesh popup. #785
  • Fixed save all issue setting wrong path on cancel save scene. #775
  • Fixed for gif reader not getting all frames. #770
  • Fixed clone levels not saving correctly. #847
  • Fixed ffmpeg related bugs. #814 #826 #827 #828 #924
  • Fixed Load Scene popup to initialize correctly. #868
  • Fixed Save Default Settings command to save format properties to project settings. #879
  • Fixed Studio Palette not to delete palette file unexpectedly. #888
  • Fixed dangling stack pointer use when inserting a keyframe. #798
  • Fixed crash on editing curve with control point tool. #922
  • Fixed crash related to the Function Viewer. #896
  • Typo fixes. #531 #758 #790

ENHANCEMENT

  • Build common. #689 #694 #743 #745 #831 #836
  • Build Windows. #796
  • Build Linux. #799 #800 #850 #893
  • Default value changes. #872
  • Code refactoring. #723 #805 #844
  • UI fixes. #677 #686 #687 #716 #719 #784 #789 #873 #874 #905 #912
  • Added UHD, DCI 2K and 4K to camera size preset. #672
  • Support “jpeg” extension for import. #656
  • Support mp3 import.(Required ffmpeg.) #749
  • Improved the direct inputting feature in Xsheet. #722
  • Show level settings and info for sound levels. #928
  • Show info for ffmpeg levels. #824
  • Moved ffmpeg temp files to cache folder. #921
  • Changed "Next / Prev Drawing" command to jump over empty cells. #929
  • Standard dpi changes to 120, which is used in “pixel” unit environment (Please see the notice below). #739

NOTICE

  • Due to the change of the standard dpi (#739), This version will lose compatibility in scenes created with older version with “pixel” unit environment. A warning popup will be shown.
  • If you already installed the previous version, please make sure to remove (or rename for keeping backup) $TOONZCONFIG\loc and $TOONZCONFIG\qss before install this version in order to update the translation files and style files properly. They are not overwritten automatically by the installer, since they might be modified by users. $TOONZCONFIG is set to C:\OpenToonz 1.1 stuff\config by default in Windows.

Downloads

Emergency release for error on launching OS X version

@shun-iwasawa shun-iwasawa released this Aug 8, 2016 · 194 commits to master since this release

This emergency release solves the "Cannot open menubar setting template file." error occurred on launching OS X version.

Downloads

OpenToonz 1.1 - minor version update!

@shun-iwasawa shun-iwasawa released this Aug 5, 2016 · 198 commits to master since this release

Release Notes

FEATURE

  • Added Spanish translation. #382, #502
  • “Pixels” option for measurement unit. #400
  • Enable to set a shortcut to maximize the pane / the entire room. #581
  • Brush stroke stabilizer. #432
  • Enable to toggle “Show Lines with Thickness 0” from the context menu of the viewer. #430
  • “Drawing Substitution Forward/Backward” commands to switch the drawing at the current frame to next/previous one in the level. #410
  • Store the toolbar state (expanded / shrinked) in user's env file #460
  • Level Create Popup sets default name and updates paths correctly. #437
  • Added "Autopaint for Lines" indicator on Palette. #496
  • Optimized the Configure Shortcuts popup. #510, #620
  • Reverted the behavior on double-clicking style in the Palette to open the Style Editor. #580
  • Camera Capture feature. #575, #625, #652, #680
  • Changed default bg color for Level Export command to avoid black background in non-alpha output formats. #438, #621
  • Integrated FFmpeg for import/export mp4, webm and gif formats. #624

BUGFIX

Common

  • Fixed RGB picker tool to pick wrong position. #479
  • Fixed crash on using Shader Fxs #495
  • Fixed Chinese translation. #505, #456, #461
  • Fixed shortcut to be available for the brush size. #522
  • Fixed wrong field access in the File Browser. #555
  • Fixed crash on undo the brush tool. #579
  • Fixed crash on Save Level As when the current level is not selected. #587
  • Fixed crash reading level (TLZ) file. #637
  • Fixed crash related to sub-xsheet and plastic tool. #659
  • Fixed preset dropdown, dpi lock, labels, decimals in Pixels Only Mode #674
  • Other bug fixes #465, #556, #557, #558, #559, #566, #599, #612, #613, #615, #629

Mac OSX

  • Fixed OSX crash on vector animation rendering. #636
  • Fixed left button click sometimes ignored on dragging. #561

ENHANCEMENT

Downloads

Added more desirable features and fixed miscellaneous bugs

@shun-iwasawa shun-iwasawa released this Jun 15, 2016 · 449 commits to master since this release

Release Notes

FEATURE

  • Reverted Onion Skin UI on Xsheet #280
  • Reverted checkbox 'Global Key' to Edit tool #308
  • Rewrited update check #290
  • Added Chinese (Simplified) UI translation #278
  • Added German UI translation #363
  • Added menu item 'Toggle Edit in Place' #306
  • Added a desktop icon to the File browser #348
  • Rooms selection #378 #399
  • Refresh the current folder items of the File browser automatically #376
  • Option to retain original styles when loading color model's palette #407
  • Default folders for new project #394
  • Enabled to handle more than 3 peg holes on autocenter #314
  • Showed pinned center keys on Xsheet row area #369

BUGFIX

Common

  • Fixed crash when setting "Level Subsampling" to 0 #281
  • Fixed crash after right-clicking Xsheet column #285
  • Fixed incorrect assignments in if statements #311
  • Fixed preview image corruption bug #322
  • Fixed crash on using Magnet tool #324
  • Fixed crash on exploding sub-xsheet #305
  • Fixed codec-related crash on start-up #340
  • Fixed to load .psd layers encoded in various codings #355
  • Fixed crash on cleanup (by cloning a NULL palette) #354
  • Fixed level strip to reproduce width when restarting the software #357
  • Fixed memo's text color #371
  • Fixed crash on 32bit modules because of lack of dependencies #390
  • Fixed crash on edit mesh operation after save level #380
  • Fixed to allow negative frame id in scene.setCell (scripting) #345
  • Fixed the Project settings drop down #394
  • Fixed crash when clicking on xsheet cell #445

Windows

  • Fixed customize menu bar popup to show current menu bar tree #409

Mac OSX

  • Fixed crash when z-axis move in camstand view #289
  • Fixed to search systemvar from collect path in OSX #316
  • Fixed creating empty level fails #317
  • Fixed crash on Save Scene / New Level (stop creating zero-size image) #333
  • Fixed random crashes after saving meshes #398

ENHANCEMENT

Downloads

Added desirable features and fixed miscellaneous bugs

@tomosu tomosu released this Apr 27, 2016 · 520 commits to master since this release

Release Notes

FEATURE

  • Reverted schematic output port #136
  • Reverted key frame display on Xsheet #217
  • Reverted room edit feature and menubar customization #192
  • Added Spanish UI translation #78 #171
  • Added “Save All” menu item #230

BUGFIX

Common

  • Fixed invalid vector brush style #193 #201
  • Fixed crash related to new level creation #95 #205
  • Fixed bug on image conversion #197
  • Fixed crash bugs on Palette Viewer #202 #219
  • Fixed loading camera preset bug #146
  • Fixed crash at first run with clean install #203
  • Fixed vector level rendering bug #248 #252 #256
  • Fixed function editor crash bug #246
  • Fixed pinch tool crash #244
  • Fixed save mesh operation #207
  • Fixed expression on a rotation bug #258
  • Latency bugs #239

Windows

  • Fixed crash in multiple monitor environment #174

Mac OSX

  • Fixed invalid mouse button behavior on Scene Viewer #152 #163
  • Fixed vector level thumbnail #175
  • Fixed crash on preview sub-camera #191
  • Fixed unintended scroll when using touch device #206

ENHANCEMENT

Downloads

Emergency release for crashing problem on Windows.

@meso meso released this Mar 26, 2016 · 752 commits to master since this release

Merge pull request #36 from ArseniyShestakov/fix-cmake-lettercase

Fix letter case in CMakeLists.txt

Downloads

First release for public use.

@meso meso released this Mar 25, 2016 · 758 commits to master since this release

Merge pull request #32 from opentoonz/add-how-to-build-macosx

Add how to build for OSX

Downloads