@shun-iwasawa shun-iwasawa released this Nov 16, 2016

Force CopyAction when drag&drop files to scene viewer. (#2494)

* dragEnterEvent force copy action
Assets 4

Release Notes

FEATURE

  • Windows Ink Support. #2152 (Windows version)
  • MyPaint brush for toonz raster levels. #2257
  • New option for the output settings: adding Clapperboard. #2314
  • New Fx: Text Fx Iwa for rendering text. #2393 #2444
  • New command: Separate Colors. #2402 #2449
  • Improved Shift and Trace feature. #2212 #2240
  • Allowed to add Command Line Qualifiers for specifying system paths overriding the registry values. #2143 #2155 (Windows version)
  • Enabled to convert Toonz 4.x level files (.tzp and .tzu) to TLV via Convert command. #2126
  • Enabled to connect multiple nodes at once by Ctrl-dragging in the stage schematic. #2196
  • Reverted Alt-dragging feature to the Fx schematic. #2191
  • Allowed to use the Duplicate command in the Xsheet. #2342 #2447
  • Enabled to specify Matte Color for saving transparent raster levels in non-alpha-enabled image format. #2418

BUGFIX

Common

  • Fixed crash when using the vector brush + frame range with thickness 0. #2151
  • Fixed crash when pasting a mesh column node in the Stage Schematic. #2174
  • Fixed crash on undoing the Merge Levels command. #2183
  • Fixed crash on merging 16bpc raster levels. #2186
  • Fixed crash when typing function key on Type tool. #2222
  • Fixed crash when typing letter after dot in an input field. #2223
  • Fixed crash on launch if the preferred font is not a valid font for the system. #2227
  • Fixed crash on undoing the Antialias command on toonz raster level. #2331
  • Fixed crash on typing number in the style number field of toonz raster Tape tool. #2352
  • Fixed crash on switching back to raster Brush tool from temporary usage of Hand Tool. #2362
  • Fixed crash on switching back to Eraser tool from temporary usage of Hand Tool. #2389
  • Fixed crash when switching toonz raster levels containing MyPaint style. #2381
  • Fixed crash on pasting raster image selection. #2364
  • Fixed crash on using raster Brush tool just after unhiding column. #2369
  • Fixed crash when drag moving note cells. #2392
  • Fixed crash when switching modes while using Eraser tool. #2396
  • Fixed crash on trying to use the Palette Gizmo to empty palette. #2413
  • Fixed crash on using the Replace Fx command to a node with no input. #2417
  • Fixed crash on attempting to instance a certain Macro FX. #2425
  • Fixed crash on applying Motion Blur Fx to level deformed by Plastic tool. #2446
  • Fixed crash on attempting to use vector replacement commands to invalid levels. #2469
  • Fixes crash on inputting blank vector level to the texture port of Particles Fx. #2459
  • Fixed crash on selecting frame in 2nd level of a column. #2486
  • Fixed crash on setting the camera Z value to 0. #2405
  • Fixed the linked fxs not updating properly. #2061
  • Fixed the viewer not updating properly when using Onion Skin. #2125
  • Fixed the viewer not updating properly when using Animated Guided Drawing. #2264
  • Fixed the viewer not refreshing when switching the scenes. #2288
  • Fixed the vector Brush stroke display issues. #2133
  • Fixed “OpenToonz” shortcut preset to match the default keys. #2100
  • Fixed loading raster level to attach the Raster Drawing Palette. #2184
  • Fixed the motion path stroke not displayed. #2188
  • Fixed tcomposer to handle UNC paths properly. #2173
  • Fixed the New Scene command to continue opening new scene after saving modified levels. #2225
  • Fixed floating Viewer / Combo Viewer windows failing to restore geometry on launch. #2287
  • Fixed studio palettes losing link-ability once they are loaded on the scene and overwritten. #2299
  • Fixed files not being loaded properly. #2324
  • Fixed the output settings preset not being loaded properly. #2316
  • Fixed importing an image renames it incorrectly. #2325 #2326
  • Fixed Color Model failing to properly pick up the style on high dpi monitor environment. #2330
  • Fixed line termination problem with mouse on toonz raster. #2332
  • Fixed the mesh visibility to be kept hidden when the current tool is changed. #2333
  • Fixed antialiasing by using level settings applied on toonz raster levels. #2370
  • Fixed playback slowness with opening Style Editor. #2367
  • Fixed initial pen contact drawn as separate stroke when using Windows Ink. #2282
  • Fixed pen behavior when using Windows Ink. #2382
  • Fixed deterministic initialization bug in Particles Fx. #2273
  • Fixed memory leak bug in Tracker tool. #2279
  • Fixed renaming PSD cell available. #2416
  • Fixed loading SVG file. #2345 #2358
  • Fixed hiding a column with hotkeys not blocking the action of the tools. #2365
  • Fixed vector stroke being saved with wrong line cap. #2374
  • Fixed empty column property issues. #2395
  • Fixed incorrect key frame cell pasting and redo. #2398
  • Fixed the pressure sensitivity lost issue. #2431
  • Fixed updating tool state on switching levels. #2428
  • Fixed the schematic group node to be displayed properly when maximized. #2403
  • Fixed reordering fx in the Fx Schematic causing nodes to move so far. #2407
  • Fixed Style Picker and Type tools invalid status on non-toonz levels. #2483 #2489
  • Fixed tool state improperly being disabled on secondary level frame. #2487

Linux

  • Fixed antialiasing of vector strokes. #2289

ENHANCEMENT

Common

  • Enhanced the Viewer playback with Plastic tool deformation. #2123
  • Updated the font combo box to show actual fonts. #2080
  • Enabled to save and load DPI information of JPEG format. #2322
  • Improved JPEG quality. #2419
  • Added checking folder access on overwriting level. #2334
  • Modified the behavior of folder tree in the File Browser to search the special folders on moving folder location. #2312
  • Enabled to open the fx settings from the context menu of the Xsheet. #2337
  • Enabled inputting numbers in Xsheet cell to use the level in the following cells. #2199
  • Allowed the Pump tool for precise tapering on small objects. #2340
  • Removed mysettings.ini from user profiles. #2366
  • Allowed to use Increase / Decrease Step commands even if cell selection is lost. #2343
  • Enabled to reload PSD levels. #2415
  • Added more default interpolation types and added ability to change interpolation type from Xsheet. #2344
  • When loading a level file into the Xsheet/Timeline, the current frame will now switch to the first frame of the newly loaded level. #2375
  • Removed version numbers from file names. #2410
  • UI enhancement. #2034 #2134 #2192 #2241 #2268 #2378 #2476
  • Source refactoring. #2165 #2194 #2195 #2197 #2246 #2247 #2271 #2277 #2278
  • Build / CI scripts fixes & enhancements. #2208 #2245 #2313 #2394 #2414
  • Typo fixes. #2162 #2379
  • Docs / instructions updates. #2113 #2153 #2168
  • Translation updates. #2448 #2453 #2464 #2465

Linux

  • Improved sound quality for playback and scrubbing. #2244 #2472
  • Added Linux desktop data. #2210

NOTICE

  • For OS X users: Please make sure to uninstall all the previous versions of OpenToonz before installing V1.3 for OS X.
  • Adding the Clapperboard will lose compatibility of the scene file with the older versions of OpenToonz. Setting the duration to 0 will remove the Clapperboard data from the scene at all so that you can maintain the compatibility.

Special Thanks to:

Mr. Alvin Wong and the Krita Community for making the addition of Windows Ink possible.

Assets 4

@shun-iwasawa shun-iwasawa released this Jan 23, 2019 · 13 commits to master since this release

Release notes is in progress. It will be published along with the release version.

Assets 4

@shun-iwasawa shun-iwasawa released this Jan 8, 2019 · 31 commits to master since this release

Release notes is in progress. It will be published along with the release version.

Assets 4

Release Notes

FEATURE

  • Color calibration feature using 3D LUT #1793 #1814 #1865
  • New Fx: Barrel Distort Iwa Fx. #1810 #1881
  • Introduced a new option “Merge Inks” for match lines feature. #1826
  • Introduced interim temp save scene file which will prevent OT crash while saving the scene from corrupting the previous scene file. #1608
  • Allowed export of individual frames for spritesheets format. #1742
  • Introduced “Maximum Gap” parameter to the fill tool which allows fill-able gap size change in vector images. (* Please see the notice below.) #1317 #1848
  • Introduced “Draw Order” option to the toonz raster brush which will make stacking order of the stroke to be the same as the order of the styles in the palette. #1849
  • Reverted Toonz Harlequin's handle to animate tool. #1870 #1900
  • Allowed to disable auto-stretch frame when autocreation option is set to “Use Xsheet as Animation Sheet”. #1707
  • Added the audio toggle back to Flipbook for OSX. #1890
  • New commands: “Insert & Paste Above/After”. #1958
  • New command: “Fill in empty cells”. #1970
  • Cursor preferences on drawing tools. #1960
  • Introduced a new option for automatically generate palette from color chips when raster image is loaded as color model. #1907

BUGFIX

Common

  • Fixed crash on launching the software with vector fill tool being selected. #1738
  • Fixed crash when undoing vector brush operation in frame range mode. #1759
  • Fixed crash with vector eraser tool with rectangle or freehand mode. #1760
  • Fixed crash on undo of raster freehand eraser tool. #1823
  • Fixed crash on adding batch rendering task from network drive. #1866
  • Fixed crash on accessing symbolic links in File Browser. #1930
  • Fixed crash when re-create the plastic skeleton. #2041
  • Fixed crash on saving curve in Function Editor. #2044
  • Fixed crash when switch to fill Tool after converting to vector in outline mode. #2057
  • Fixed crash when changing frame while dragging with pinch tool.#2069
  • Fixed crash with wheel zoom (too much) on Flipbook. #2103
  • Fixed the line-shaped artifacts on semi-transparent Deformed Image with plastic tool. #1726
  • Fixed plastic tool not to create the black contour. #1740
  • Fixed shift-dragging key frame behavior on Timeline. #1687
  • Fixed dragging from Level Strip to Timeline highlights a wrong cell. #1703
  • Fixed the rooms template cannot be loaded properly if $TOONZPROFILES is not set to $TOONZROOT/profiles. #1766
  • Fixed Palette title bar to be updated when loading color model. #1780
  • Fixed jumping stroke behavior with brush tool when using tablet. #1811
  • Fixed interrupted brush stroke when using tablet. #1753
  • Fixed dragging object with vector selection tool jumps across its existing location. #1776
  • Fixed render dialog no to be on top of all system windows. #1732
  • Fixed blank Viewer / Combo Viewer. #1785
  • Fixed PNG and spritesheet to be output as unpremultiplied. #1844
  • Fixed dragging cell not to duplicate fxs with no Inputs. #1836
  • Fixed double fields to update correctly when input values. #1843
  • Fixed "Replace Level..." command failure on the first call. #1868
  • Fixed undo of moving styles in the palette. #1917
  • Fixed MotionBlurIwaFx fails on the first frame. #1952
  • Fixed note icon drag area in timeline. #1961
  • Fixed touch controls to be compatible with trackpad. #1914 #1963
  • Fixed Viewer refreshing with raster brush. #1989
  • Fixed toonz farm to work among different platforms. #1609
  • Added missing xml & css templates for the “Print Xsheet” command. #1723
  • Fixed actual pixel size and zoom factor reporting. #1645
  • Fixed problem that group of key frame cannot be moved frame by frame. #2000
  • Fixed vector brush using wrong initial thickness value. #2005
  • Fixed tool shortcuts to take priority over frame skip on pressing shift+arrow key. #2047
  • Fixed random pressure sensitivity loss with non-wacom tablet. #2051
  • Fixed webm format output. #2065
  • Fixed tracker tool points number not visible. #2077
  • Fixed “Image DPI” field in convert popup to be updated upon opening. #2084
  • Fixed Undo / Redo of dragging multiple columns. #2085
  • Fixed Undo of pasting columns. #2088
  • Fixed loading Toonz4.x level files (.tzp). #2091
  • Fixed “No Antialiasing” option of selection tool to work properly and to update state in the tool options. #2102

Mac OSX

  • Fixed crash on running batch rendering / cleanup. #1994
  • Fixed subxsheet is not visible in animate mode of plastic tool. #1678
  • Fixed Bokeh Fx not working. #1806
  • Fixed the ”Exit Group” command is missing from the Edit menu and the “Quit” menu item doesn’t work. #1874
  • Fixed preferences window to open on French interface. #1912 #2008
  • Fixed tfarm binaries to be built into .app folder. #1141 #1993
  • Fixed overflowing fill of vector region styles. #2105

Linux

  • Fixed sound scrub playback. #1749

ENHANCEMENT

  • Improved brush response. #1877 #1904 #1921 #1938 #1953 #1991 #2049 #2056 #2071 #2097
  • Relaxed the restriction on filename for sequential images. Any image files with name in a format like [levelname]["_"or"."][any digits][alphabet(optional)].[extension] will be treated as sequential. #1833 #1955 #1997
  • Use precise pen position and enhance the brush stroke quality drawn on the zoomed-out viewer. #1744
  • Disabled tools for hidden columns. #1643
  • Enabled vector selection right-click menus in all section modes. #1851
  • Enabled to skip the version check. #1824
  • Enabled to choose which panel (spreadsheet / graph) to be in a popup or toggle between them for Function Editor. #1649
  • Enabled to snap the starting point of brush stroke. Holding alt key temporary inverts snapping option. #1906
  • Introduced a confirmation dialog opening when moving palette on Studio Palette tree view. #1920
  • Enabled to translate and show icons for combo box items in Tool Options. #1863 #1942 #2024
  • Made touch control zoom more responsive. #1905
  • Updated timeline zoom control. #1947
  • Removed empty column creation when dragging columns/cells past first and last columns on timeline view. #1958
  • Allowed for multilingual FX help. (English version of fx doc is to be introduced in the future.) #1861 #1931
  • Changed default folder location to $scenefolder according to user preference. #1959
  • Added script for updating/adding translation TS files. #1709
  • Enabled to open sub-xsheet at selected sub-xsheet frame. #1980
  • Added colon separator option for TimeCodeIwa fx. #1995
  • UI enhancement. #1622 #1630 #1827 #1937 #1943 #1973 #1976 #1986 #1990 #2026 #2045
  • Source refactoring. #1743 #1745 #1841 #1909
  • Build / CI scripts fixes & enhancements. #1699 #1754 #1867 #1888 #1910 #2001 #2074 #2090
  • Typo fixes. #1751 #1971
  • Docs / instructions updates. #1801 #1856 #1972 #2027 #2068
  • Translation updates. #2018 #2022 #2025 #2037 #2038 #2052 #2055 #2067 #2081

NOTICE

If you change the “Maximum Gap” from the default value, the level will lose compatibility and will not be opened with older versions of the software.

Assets 4

@shun-iwasawa shun-iwasawa released this Jun 21, 2018 · 159 commits to master since this release

Release notes is in progress. It will be published along with the release version.

Assets 4

@shun-iwasawa shun-iwasawa released this Jun 12, 2018 · 173 commits to master since this release

Release notes is in progress. It will be published along with the release version.

Assets 4

@shun-iwasawa shun-iwasawa released this Dec 11, 2017 · 312 commits to master since this release

Release Notes

Please uninstall the previous version before installing V1.2.0.

FEATURE

  • Horizontal timeline option in Xsheet. #1019 #1570 #1573 #1618 #1669
  • MyPaint brushes for raster levels. #1124 #1525
  • Snapping and frame range options for vector brush. #1319 #1429
  • Guided drawing for vector brush. #1297
  • Command Bar panel. #1425 #1448
  • Lip Sync popup #1289 #1580 #1612
  • New Fx : Timecode Iwa for displaying the current time code. #1263
  • New Fx : Bokeh Ref Iwa for defocusing a single image by using a depth reference image. #1555
  • New Fx : Pass Through, utility fx for unifying the input of macro / grouped fx. #1353
  • New option : UI Font Family and Weight. #1386
  • New option : Use Camera DPI for All Imported Images. #1300
  • New option : New Levels Default to the Current Camera Size. #1256
  • New option : Enable OpenToonz Commands' Shortcut Keys While Renaming Cell. #1451
  • New option : Xsheet Column Header Layout. #1347
  • New option : Dropdown Shortcuts ( behavior on tool option ). #1420
  • New option : Show Current Time Indicator (Timeline Mode only). #1522
  • New option : Path Alias Priority, which enables to specify level paths as the relative path from the scene's parent folder using “$scenefolder” alias. #1513
  • New option : Sync Level Strip Drawing Number Changes with the Xsheet #1464
  • New option : Down Arrow at End of Level Strip Creates a New Frame. #1028
  • New command : Auto Input Cell Number. #1479
  • New command : Reframe with Empty Inbetweens. #1485
  • New command : Paste Numbers. #1530
  • New commands : Vectors to Toonz Raster and Replace Vectors with Simplified Vectors. #1410
  • New commands : Flip Viewer Horizontally / Vertically. #1356
  • New command : Export Soundtrack. #744
  • Enabled to use template settings for preferences and shortcut settings (*1). #1366 #1456 #1535
  • Enabled to use template settings for user env file (*2). #1531
  • Enabled to make all Windows builds to be portable (*3). #1381
  • Enabled to edit values in all value fields with middle mouse drag (*4). #1362 #1596 #1651
  • Added Russian translation. #1332 #1565
  • Added Mojo brush set for MyPaint raster brush. #1539
  • Added Note Level type. #1322 #1575 #1647
  • Added touch screen control (*5). #1437 #1621

BUGFIX

  • Fixed Type tool on OSX. #1294 #1428
  • Fixed pen glitch on OSX. #1304 #1360 #1659
  • Fixed the studio palette path on OSX. #1253
  • Fixed crash when using camera capture on OSX. #1383
  • Fixed crash when using Shader fxs. #1308 #1517
  • Fixed crash when using HLSNoiseIno fx and other “Ino” fx series. #1427
  • Fixed crash on using brush presets #1440 #1447
  • Fixed crash on Tasks window with non-English environment. #1441
  • Fixed crash when using Selection tool on raster levels. #1476
  • Fixed crash when viewing audio levels in Scene Cast #1482
  • Fixed crash when merge more than two toonz raster levels. #1480
  • Fixed crash when renumbering raster or toonz raster level. #1498
  • Fixed crash when setting negative frame number to the console. #1574
  • Fixed crash on closing scene with floating selection remains. #1652
  • Fixed string functions. #1118
  • Fixed saving the custom layout file on quit. #1306
  • Fixed to save the “column icon loading policy” preference option properly on non-English environment. #1323
  • Fixed vertical padding on spritesheets output. #1259
  • Fixed setting of new level name for vector level. #1261
  • Fixed popup locations not to get moved off screen. #1287
  • Fixed version mismatch in tfarm. #1140
  • Fixed cleanup problem when the source image has no dpi. #1391
  • Fixed preferences saving behavior for “theme” and “languages”. #1403
  • Fixed panels grayed out when switching window maximization. #1288
  • Fixed env file path setup. #1457
  • Fixed for missing hook display on Hook tool. #1466
  • Fixed for foreign characters and apostrophes used in the level name. #1468
  • Fixed preview and camera toggle behavior for sound level. #1472
  • Fixed cell selection released on right-click. #1501
  • Fixed boolean (checkbox) tool option not changed via shortcut key if even number of tool option bars are opened. #1542 #1563
  • Fixed duplicate Cell Drag preferences options. #1584
  • Fixed fill behavior on Toonz Raster. #1540
  • Fixed renumber command on Level Strip. #1598
  • Fixed for fx parameter expression with hyphens. #1613
  • Fixed "Replace Parent Directory" command fails on the first call. #1626
  • Fixed Raster Selection tool fails to deform the image properly if the selection go beyond the canvas border. #1655
  • Fixed various bugs in Xsheet. #1335 #1376 #1550 #1604
  • Fixed various bugs in camera capture #1314 #1515

ENHANCEMENT

NOTES

  • (*1) To use this feature, save the template preferences and shortcut settings in $TOONZPROFILES\layouts\settings\preferences.ini and $TOONZPROFILES\layouts\settings\shortcuts.ini respectively.
  • (*2) To use this feature, save the template user env in $TOONZPROFILES\env\template.env
  • (*3) To run OpenToonz in portable mode, place a "portablestuff" folder in the same directory as the main executable, including the same contents as the normal stuff folder.
  • (*4) For the function editor, ctrl+drag to change value and alt+click to clear the key.
  • (*5) One finger for pan. Two fingers for zoom or rotate. Double tap for fits to the viewer. Three finger drag for undo and redo.Note that this option is OFF by default.
Assets 4

@shun-iwasawa shun-iwasawa released this Jun 6, 2017 · 614 commits to master since this release

Release Notes

FEATURE

  • Introduced New Theme: Astral_048, 072, and 128. #1043, #1112, #1251 (please see the NOTICE below)
  • Xsheet Toolbar. #989
  • New Fx: SoapBubble Iwa. #950, #956, #1076, #1175, #1190
  • New Fx: Bokeh Iwa. #1123
  • Color filtering feature for columns in camstand view. #983
  • New options for input cells in xsheet effectively. #999, #1015
  • Set auto markers command. #982
  • Subfolder popup for the camera capture feature. #1008
  • Scrubbing the timeline options with shift + wheel. #994
  • Sound playback in combo viewer. #995
  • High dpi monitors support. #1132, #1206

BUGFIX

  • Fixed crash on loading a sequence with a malformed frame number. #966
  • Fixed crash on applying shortcut preset. #963
  • Fixed crash on unfreezing preview. #991
  • Fixed crash on unlinking the level while opening the history panel. #975
  • Fixed crash on saving the scene containing a missing AIFF level. #971
  • Fixed crash on pressing arrow keys in the level strip. #1027
  • Fixed crash on running tconverter. #1106
  • Fixed crash on expanding history. #1158
  • Fixed crash on undo the paste into command with cell selection. #1211
  • Fixed crash on setting the camera scale to 0. #1219
  • Fixed crash on using the "skeleton mode" shortcut with the plastic tool. #1229
  • Fixed crash on rendering long scene with FFmpeg. #1030
  • Fixed crash on touching empty Flipbook. #1224
  • Fixed crash on switching raster level tools. #1228
  • Fixed crash on changing frames while dragging the vector eraser tool. #1221
  • Fixed assertion failure on screen pick. #1225
  • Fixed saving menu bar in non-English environment not to lose English titles. #898
  • Fixed auto-save behavior for untitled scene. #990
  • Fixed confliction warning with pixels only mode. #1023
  • Fixed preview fx updating render result. #1073
  • Fixed invalid scene path when import scene from sandbox to another project. #1064
  • Fixed the flipbook’s console to be updated when the "Blank Frame" option is changed. #1071
  • (Partially) fixed vector shapes unfillable. #1079
  • Fixed the "Convert File" command available from main menu bar. #1086
  • Fixed level placement behavior. #1139
  • Fixed changing name on change level type in new level popup. #1011
  • Fixed removing deleted scene from the “recent scene” items in the startup. #998
  • Fixed stuck playback when using loop shortcut. #1025
  • Fixed initial position of new zerary fx node. #1191
  • Fixed the convert feature from NAA raster images to TLV. #1203
  • Fixed the info popup and the flipbook opened from the file browser to be able to close. #1214, #1245
  • Fixed FFmpeg types and spritesheet type render wrong frames. #1234
  • Linux: Fixed non-printable null character appeared in xsheet. #968
  • Linux: Fixed paths to fxs and library folders. #1090

ENHANCEMENT

  • Moved non-project setting files from project to config folder. #701
  • Changed the default values. #945, #1010
  • Changed the brush size shortcuts. #685
  • Changed the closest field value (unused parameter) to 999. #1162
  • Added AJA Fr01 to the camera preset. #944
  • Supported Spanish UI. #713, #1002
  • Supported .aif (three-lettered AIFF) extension. #972
  • Added the render button to the output settings. #875
  • Added no trim option for the spritesheet output. #1022
  • Made the file system monitoring optional in the file browser. #1060
  • Extended ffmpeg timeout to 60 seconds. #1029
  • Reverted the option to import files to the current project. #1037
  • Removed “Are you sure?” popup on quit the software. #733
  • Set premultiply option and added level name type option on loading PSD layer levels. #1184
  • Set premultiply option on loading PNG file. #1217
  • UI enhancement. #771, #876, #988, #1003, #1013, #1034, #1035, #1053, #1054, #1103, #1241, #1244, #1246
  • Source refactoring. #927, #932, #973, #974, #1152, #1182, #1254
  • Build scripts fixes & enhancements. #899, #961, #1021, #1041, #1062, #1148, #1149, #1150
  • Typo fixes. #1012
  • Docs updates. #1138

NOTICE

  • The new themes are replacement of the original ones. You can still install & use the old themes from the old nightly builds for a while, but they will no longer be updated for the future releases.
Assets 4

Release Notes

FEATURE

  • "Organize palette" and "Update colors by using picked position" features for the workflow using raster level as a color model. #764
  • Linked styles enabled. #628 #817
  • Introduced option for disabling onionskin during playback. #708
  • Enabled switching the current style using numpad keys. #804 #934
  • Reverted auto center options to Cleanup Settings panel. #806
  • Enabled to set additional project root locations. #664
  • Added a save all button to the close dialog. #474
  • Added button for video capture filter control to Camera Capture (only for Windows) #845
  • Add a load image for onion skin button to Camera Capture. #751
  • Improved Convert command from non AA raster images to painted TLV. #853 #908
  • Introduced shortcuts selection choice and new shortcuts presets. #691
  • Introduced Locator sub-window for showing close-up image at mouse position. #862
  • Introduced Startup popup on launch of the software. #793 #870
  • Enabled sound playback in the viewer. #788
  • Introduced “Fast Render to MP4” command. #725
  • Introduced easy input feature for the Style Name Editor. #911
  • Introduced Audio Recording Popup. #786
  • Added 'spritesheet' for the output format options. #752

BUGFIX

  • Fixed assert failing on project popup. #646
  • Fixed Viewer to update markers. #778
  • Fixed bugs in the Camera Capture popup. #782 #916
  • Fixed mesh preview blackout on opening Create Mesh popup. #785
  • Fixed save all issue setting wrong path on cancel save scene. #775
  • Fixed for gif reader not getting all frames. #770
  • Fixed clone levels not saving correctly. #847
  • Fixed ffmpeg related bugs. #814 #826 #827 #828 #924
  • Fixed Load Scene popup to initialize correctly. #868
  • Fixed Save Default Settings command to save format properties to project settings. #879
  • Fixed Studio Palette not to delete palette file unexpectedly. #888
  • Fixed dangling stack pointer use when inserting a keyframe. #798
  • Fixed crash on editing curve with control point tool. #922
  • Fixed crash related to the Function Viewer. #896
  • Typo fixes. #531 #758 #790

ENHANCEMENT

  • Build common. #689 #694 #743 #745 #831 #836
  • Build Windows. #796
  • Build Linux. #799 #800 #850 #893
  • Default value changes. #872
  • Code refactoring. #723 #805 #844
  • UI fixes. #677 #686 #687 #716 #719 #784 #789 #873 #874 #905 #912
  • Added UHD, DCI 2K and 4K to camera size preset. #672
  • Support “jpeg” extension for import. #656
  • Support mp3 import.(Required ffmpeg.) #749
  • Improved the direct inputting feature in Xsheet. #722
  • Show level settings and info for sound levels. #928
  • Show info for ffmpeg levels. #824
  • Moved ffmpeg temp files to cache folder. #921
  • Changed "Next / Prev Drawing" command to jump over empty cells. #929
  • Standard dpi changes to 120, which is used in “pixel” unit environment (Please see the notice below). #739

NOTICE

  • Due to the change of the standard dpi (#739), This version will lose compatibility in scenes created with older version with “pixel” unit environment. A warning popup will be shown.
  • If you already installed the previous version, please make sure to remove (or rename for keeping backup) $TOONZCONFIG\loc and $TOONZCONFIG\qss before install this version in order to update the translation files and style files properly. They are not overwritten automatically by the installer, since they might be modified by users. $TOONZCONFIG is set to C:\OpenToonz 1.1 stuff\config by default in Windows.
Assets 4