Releases: opentoonz/opentoonz
Releases · opentoonz/opentoonz
Emergency release for error on launching OS X version
This emergency release solves the "Cannot open menubar setting template file." error occurred on launching OS X version.
OpenToonz 1.1 - minor version update!
Release Notes
FEATURE
- Added Spanish translation. #382, #502
- “Pixels” option for measurement unit. #400
- Enable to set a shortcut to maximize the pane / the entire room. #581
- Brush stroke stabilizer. #432
- Enable to toggle “Show Lines with Thickness 0” from the context menu of the viewer. #430
- “Drawing Substitution Forward/Backward” commands to switch the drawing at the current frame to next/previous one in the level. #410
- Store the toolbar state (expanded / shrinked) in user's env file #460
- Level Create Popup sets default name and updates paths correctly. #437
- Added "Autopaint for Lines" indicator on Palette. #496
- Optimized the Configure Shortcuts popup. #510, #620
- Reverted the behavior on double-clicking style in the Palette to open the Style Editor. #580
- Camera Capture feature. #575, #625, #652, #680
- Changed default bg color for Level Export command to avoid black background in non-alpha output formats. #438, #621
- Integrated FFmpeg for import/export mp4, webm and gif formats. #624
BUGFIX
Common
- Fixed RGB picker tool to pick wrong position. #479
- Fixed crash on using Shader Fxs #495
- Fixed Chinese translation. #505, #456, #461
- Fixed shortcut to be available for the brush size. #522
- Fixed wrong field access in the File Browser. #555
- Fixed crash on undo the brush tool. #579
- Fixed crash on Save Level As when the current level is not selected. #587
- Fixed crash reading level (TLZ) file. #637
- Fixed crash related to sub-xsheet and plastic tool. #659
- Fixed preset dropdown, dpi lock, labels, decimals in Pixels Only Mode #674
- Other bug fixes #465, #556, #557, #558, #559, #566, #599, #612, #613, #615, #629
Mac OSX
- Fixed OSX crash on vector animation rendering. #636
- Fixed left button click sometimes ignored on dragging. #561
ENHANCEMENT
- Build common #457, #554, #567, #600, #604, #609
- Build Windows #544, #588
- Enabled to build on Linux #452, #454, #466, #467, #518, #524, #525, #598
- Changed “Toonz Palettes” to “Global Palettes” and added 3 starter palettes. #395
- Default value changes. #396, #662
- Removed ctrl key requirement from Function Curves editor. #657
- Code refactoring #475, #506, #507, #509, #516, #521, #537, #547, #550, #553, #578, #601, #602, #610, #614, #616, #632, #643
- UI fixes. #441, #443, #458, #508, #532, #515, #584
- Git environment. #455, #462, #549, #563, #635, #655, #660
Added more desirable features and fixed miscellaneous bugs
Release Notes
FEATURE
- Reverted Onion Skin UI on Xsheet #280
- Reverted checkbox 'Global Key' to Edit tool #308
- Rewrited update check #290
- Added Chinese (Simplified) UI translation #278
- Added German UI translation #363
- Added menu item 'Toggle Edit in Place' #306
- Added a desktop icon to the File browser #348
- Rooms selection #378 #399
- Refresh the current folder items of the File browser automatically #376
- Option to retain original styles when loading color model's palette #407
- Default folders for new project #394
- Enabled to handle more than 3 peg holes on autocenter #314
- Showed pinned center keys on Xsheet row area #369
BUGFIX
Common
- Fixed crash when setting "Level Subsampling" to 0 #281
- Fixed crash after right-clicking Xsheet column #285
- Fixed incorrect assignments in if statements #311
- Fixed preview image corruption bug #322
- Fixed crash on using Magnet tool #324
- Fixed crash on exploding sub-xsheet #305
- Fixed codec-related crash on start-up #340
- Fixed to load .psd layers encoded in various codings #355
- Fixed crash on cleanup (by cloning a NULL palette) #354
- Fixed level strip to reproduce width when restarting the software #357
- Fixed memo's text color #371
- Fixed crash on 32bit modules because of lack of dependencies #390
- Fixed crash on edit mesh operation after save level #380
- Fixed to allow negative frame id in scene.setCell (scripting) #345
- Fixed the Project settings drop down #394
- Fixed crash when clicking on xsheet cell #445
Windows
- Fixed customize menu bar popup to show current menu bar tree #409
Mac OSX
- Fixed crash when z-axis move in camstand view #289
- Fixed to search systemvar from collect path in OSX #316
- Fixed creating empty level fails #317
- Fixed crash on Save Scene / New Level (stop creating zero-size image) #333
- Fixed random crashes after saving meshes #398
ENHANCEMENT
Added desirable features and fixed miscellaneous bugs
Release Notes
FEATURE
- Reverted schematic output port #136
- Reverted key frame display on Xsheet #217
- Reverted room edit feature and menubar customization #192
- Added Spanish UI translation #78 #171
- Added “Save All” menu item #230
BUGFIX
Common
- Fixed invalid vector brush style #193 #201
- Fixed crash related to new level creation #95 #205
- Fixed bug on image conversion #197
- Fixed crash bugs on Palette Viewer #202 #219
- Fixed loading camera preset bug #146
- Fixed crash at first run with clean install #203
- Fixed vector level rendering bug #248 #252 #256
- Fixed function editor crash bug #246
- Fixed pinch tool crash #244
- Fixed save mesh operation #207
- Fixed expression on a rotation bug #258
- Latency bugs #239
Windows
- Fixed crash in multiple monitor environment #174
Mac OSX
- Fixed invalid mouse button behavior on Scene Viewer #152 #163
- Fixed vector level thumbnail #175
- Fixed crash on preview sub-camera #191
- Fixed unintended scroll when using touch device #206
ENHANCEMENT
- Porting to Linux & Build Linux ver. #61 #62 #63 #64 #120 #186 #223 #225
- Documents #54 #68 #116 #118 #208
- Build common #70 #117 #172 #187 #188 #205 #216 #245 #247 #250
- Build Windows ver. #141
- Build MacOSX ver. #85 #112 #135 #151
- Fix typo #47
- Code refactoring #131 #132 #147 #150 #168 #169 #176 #189 #190 #194 #203 #204 #251
- Library update #208 #212
- Misc #111 #229 #232 #236 #245
Emergency release for crashing problem on Windows.
Merge pull request #36 from ArseniyShestakov/fix-cmake-lettercase Fix letter case in CMakeLists.txt
First release for public use.
Merge pull request #32 from opentoonz/add-how-to-build-macosx Add how to build for OSX