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Supported file formats

Fedor Elizarov edited this page Dec 24, 2019 · 4 revisions

renderable

  • .bmf
  • .obj (the model must be triangulated)
  • .smd
  • .ply

skeleton

  • .skl (renamed .smd format)

animation

  • . ani (renamed .smd format)

cmesh

  • .col (renamed .obj format)

terrain

  • .raw (ImageMagic:convert heightmap.png -colorspace gray -depth 16 GRAY:heightmap.raw)

texture

  • .bmp
  • .tga (RLE not supported)
  • .dds (supported: DXT1, DXT3, DXT5, BGRA8, BGR8, BGR5A1, BGR565, Index8)
  • .lut
  • .acv

shader

  • .vs
  • .fs
  • .gs
  • .tcs
  • .tes

config

  • .cfg

language

  • .lang

font

  • .fnt

material

  • .mat

effect

  • .effect

sound

  • .wav

music

  • .ogg
  • .mp3

Entity management

Data managment

Collision

  • See cphysics.c

Files formats

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