Multiple Animations Chained in the Timeline #121
Replies: 4 comments
-
|
@VanDoug - What do you mean by "node"? Right now this app is mostly designed to be a animation library and an auto-rigging tool. It sounds like you want more of a sequencer where you can put different animations on a timeline and compose the final result like a short movie or something. You mention video. Are you more interested in a video file, or actual 3d exported files like GLB. If is mostly sequencing and video export, there are better solutions than Mesh2Motion like Blender. That also exports out to video and has a lot more with that area. |
Beta Was this translation helpful? Give feedback.
-
|
The app is implemented as a ComfyUI custom node pack and exposed to users
as a ComfyUI workflow node. It has to compete with Mixamo and others if
it's mainly an animation library. What advantages does it have over other
animation libraries? Since it is integrated with ComfyUI, I expect to use
it in this ComfyUI pipeline: Mesh2Motion -> an action sequence for guiding
AI models(output video) -> controlnet -> an AI video model -> a final video
with a designated character performing the action. Of course, I can use
Blender or other tools to generate the guiding video for the same purpose.
It's just much easier and time-saving if Mesh2Motion can be used in this
way until one day, AI video models have evolved to handle human actions
flawlessly.
|
Beta Was this translation helpful? Give feedback.
-
|
To clarify, this is entire project is pretty much just me working on it on my free time after work. I am mostly doing this this to scratch a creative itch. I am not too concerned with competition. What you are asking for are some neat ideas, but it isn't something I would be able to add all by myself in addition to all the work I already have in mind. It is one reason why I have this open sourced. People can take it and customize it and add things to it if they think it is useful. I imagine that is how this got in the ComfyUI software. You could probably ask the ComfyUI developer that what you are asking. That might be better as they will know how to make it work with that. |
Beta Was this translation helpful? Give feedback.
-
|
Ok, thanks for the clarification. I want to be a content creator and am
always looking for better ways to go for it. Good luck with the project and
your future endeavors.
…On Wed, May 20, 2026 at 2:57 PM Scott Petrovic ***@***.***> wrote:
To clarify, this is entire project is pretty much just me working on it on
my free time after work. I am mostly doing this this to scratch a creative
itch. I am not too concerned with competition.
What you are asking for are some neat ideas, but it isn't something I
would be able to add all by myself in addition to all the work I already
have in mind. It is one reason why I have this open sourced. People can
take it and customize it and add things to it if they think it is useful. I
imagine that is how this got in the ComfyUI software. You could probably
ask the ComfyUI developer that what you are asking. That might be better as
they will know how to make it work with that.
—
Reply to this email directly, view it on GitHub
<#121 (comment)>,
or unsubscribe
<https://github.com/notifications/unsubscribe-auth/APXJRWXFUYKHP5NDAHU2SHL43YS5LAVCNFSM6AAAAACZB6Z7CGVHI2DSMVQWIX3LMV43URDJONRXK43TNFXW4Q3PNVWWK3TUHMYTMOJZGYZDCNQ>
.
Triage notifications on the go with GitHub Mobile for iOS
<https://apps.apple.com/app/apple-store/id1477376905?ct=notification-email&mt=8&pt=524675>
or Android
<https://play.google.com/store/apps/details?id=com.github.android&referrer=utm_campaign%3Dnotification-email%26utm_medium%3Demail%26utm_source%3Dgithub>.
You are receiving this because you were mentioned.Message ID:
***@***.***
.com>
|
Beta Was this translation helpful? Give feedback.
Uh oh!
There was an error while loading. Please reload this page.
-
The node currently supports only one animation at a time. Many actions are split into a few animations, such as action-entry, action-loop, and action-end. This design and implementation cause headaches when you have to combine several video outputs for a complete action sequence while aligning camera movements in between. This application has great potential. It will be more useful, practical, and flexible if multiple animations can be chained together within the explorer node and output as one video.
Beta Was this translation helpful? Give feedback.
All reactions