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The NVIDIA documentation on the fTPM they provide is here. We don't currently have a recipe for building it for the R36.x-based branches, because NVIDIA didn't provide source code. For R38.x, they do provide sources, so we do have a recipe for building it. I'm not sure it's been tested, though. It's been a while since I looked at that documentation, but IIRC it sounded pretty complicated to get things set up to use it.

That said, if you're just experimenting, you could probably install their pre-built copy of the fTPM TA to try it. You may need to tweak your OP-TEE OS build to build in the FTPM helper TA, also (or use the pre-built OP-TEE OS, too). There is probably some client-side code …

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@dolwup
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Answer selected by ArielZidon
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