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    • Mulligan Renamer tool for the Unity Editor allows for quick and safe renaming of many assets and gameobjects at once
      C#
      MIT License
      62000Updated Jun 19, 2022Jun 19, 2022
    • Attribute used to support workflows in Unity that rely heavily on object references.
      C#
      MIT License
      8000Updated Sep 13, 2021Sep 13, 2021
    • Text typing effect for Unity uGUI Text components
      C#
      MIT License
      58000Updated Jul 18, 2021Jul 18, 2021
    • Rumble (Screenshake + Force Feedback) framework for games made in Unity
      C#
      MIT License
      5000Updated Apr 24, 2021Apr 24, 2021
    • A collection of helpful runtime classes and editor plug-ins for Unity.
      C#
      Other
      10000Updated Mar 9, 2021Mar 9, 2021
    • A Unity Editor tool used to force StyleCop to ignore specified scripts as it checks for style violations in our projects.
      C#
      MIT License
      5000Updated Nov 12, 2019Nov 12, 2019
    • A lightweight finite state machine framework, intended for Unity but not required.
      C#
      MIT License
      8000Updated Jun 25, 2018Jun 25, 2018
    • Pixel Palettemap "palettizes" textures, allowing them to be used with a shader for alternate color schemes and palette swapping.
      C#
      GNU General Public License v2.0
      10000Updated Apr 14, 2018Apr 14, 2018
    • Aseprite Animation Importer for Unity
      C#
      72000Updated Aug 30, 2017Aug 30, 2017
    • Mostly static utility classes that are used across multiple projects. This seems like a better place for them than in Gists.
      C#
      23000Updated Oct 7, 2016Oct 7, 2016
    • Tool for Unity Editor that helps preview the built-in icons for use with custom Editor tools.
      C#
      MIT License
      3000Updated Sep 16, 2016Sep 16, 2016
    • Repository of the current tools Red Blue Games uses for Unity products.
      C#
      GNU General Public License v2.0
      8000Updated May 19, 2016May 19, 2016
    • A Java plugin for Unity that we can use to call the Android API if Unity doesn't implement it.
      Java
      1000Updated May 26, 2014May 26, 2014
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