Companies/workers, Using Ai model Interfaces to steal people's work #210137
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keithnicholas1978-dev
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Apps, API and Webhooks
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I was told that there could be some bottlenecking due to heavy usage or due to prioritization that lead to download lagging as well as several other legal possibilities. I also want to thank Genspark for allowing me to utilize their platform to finish compile my game (Immortal Chess) and I hope to continue utilizing their services. I also want to point out that whilst most A.I. companies and even their A.I. models boasted of being able to do things (which they did at a too basic of a level for 2026), Genspark's super Agent did what many many A.I. building models and A.I. tool sights struggle very unproductively with. SO congratulations to Genspark. |
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🏷️ Discussion Type
Question
💬 Feature/Topic Area
API
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I have started the creation of a new variant of Chess. As you might know, Chess, evolves every hundred or every two hundred years coming eventually to be the Chess we know today. However, around 2015 I felt the feeling to evolve chess how I believed it should be. I started the game concept in my head and then on paper, and then I went made several failed attempts to build the game over the years. While the chess game engine appears easy, it is far to complex for A.I. assistance then, and it would have taken a human team of geniuses to construct my game. However, with the introduction on Git hub and other science forums, next level invention caused the extreme progression of A.I. built models. which then allowed me to find now more advanced models free to use. I tried to use the A.I. models offline but my computer was not good enough (especially the v-ram), so I opted to use free interfaces for the general mind and paper to code. I used, many free forums, including git hub, Visual Studio Code, Unity, Unreal engine, Eleven (sounds), Qwen (pictures), Gemini (pictures), and some more free A.I. model interfaces, I also used Arena, and many more. During this very long frustrating process, I had a lot of close to success (58%) on some A.I. models. I used mainly .Html filing as it was the basic for immediate previewing of work done as I progressed. Then it happened. One of the companies appeared to steal my work. Then another company appeared to steal my work. Now, mind you. This Chess that I call KSN Immortal Chess, or Immortal Chess or other names on different sights and different progression scales, was finally being completed on a forum call Genspark. I found Genspark agent usage in helping complete the already created game (transfered information and pieced together work I did on many, many sights, as show, including Github). Now please note that I used free credits where given and had to wait for many A.I. interfaces across many companies to finish their part. I put everything together on Genspark where the agent A.I. appeared to understand me perfectly and built immediately. Now almost every time I got to nearing the completion of my game. I got stolen (my information disappeared and I was locked out of getting it back), however, as in science you learn to log your work, keep back up, and keep evidence strewn across many important businesses, so that thieves would have to say that those important companies are stealing or lying, that the work done is evidentially mine. So now I am on Genspark, and nearing completion, so I saving files, getting immediate downloads, keeping old versions etc. as backup and for my protection. Then some things did not appear to add up, because, my wifi started to crash when ever I pressed download completed work (so far). I had real nuff problems getting my work downloaded. However I had created two Genspark forums for back tracking, for protecting my work, and for downloading where I was blocked from getting my work by forwarding the work to another Genspark user, along with a witness. So my work more and more became harder to get the closer I got to completion. Then I started the imprinting of my name and company inside of the my Game and I can't seem to back onto Genspark. Maybe it is a technical blunder, but it is crazy that my wifi goes crazy when I press the download button, and the file refuses to download. I have to do all sorts of things to get my file. Now at the beginning my fiile downloaded easily and throughout my build, but right as I was completing and coming to the end of my Almost perfect Chess Variant (new pieces, two board system-POW secondary board system, new "pass" system, new "fuse" system, new chess moves. I love this game I created, any people who I got to test play it became quickly hooked and did not really want to play classic chess but liked the immortal chess game more. I also placed the choice of classic chess or immortal chess, it has saved files, championship mode, children's mode, and more. This game is awesome, but like having a winning lottery ticket in my hand, I am trying to get paid for my work. I am wondering if I should post an extremely early variant of the game right here in this forum (barebones shell) so you all can have an at least taste of the game, without having to reveal the grandeur of the more finalized product. Now I deliberately caused children's mode to lock other modes for modesty reasons (nothing bad but I wanted to keep the children more in their world). Also I have the game rating system and difficulty system started from 'new to the game' to, best on the planet. Also, this (KSN) Immortal Chess game (variant evolution of classic chess) allows, a lot of different strategies, moves, and challenges that gives normally weaker Chess players a more even playing field with advanced Chess players. In the world of Chess there are 'sections' of classifications that are usually generally unbeatable. This Immortal Chess would scramble things a bit so that even the best players on Earth have to relearn many things. The downside of Immortal Chess is that I haven't finished classifying the children's profile pictures as my main thing is to protect the environment of the children first even thought there is nothing bad there I wanted children to be in their children's environment, so Children's environment mode can be developed even more. Plus because my work keeps being stolen (what it appears) I have to cut of and try and place my copyright work out their in the public, since timing is essential in rights to work. So I am going to try to place an early variant here so I can have you guys as witnesses. A lot of things may be missing, I am sorry, but I want to get paid for all of the years of hard work. Also, if any of you know any companies that are willing to buy the my rights as owner to the game. Please let them contact me. My Names is Keith St. Clair Nicholas (KSN). My mailing address is Barbarees Hill, St. Michael, Barbados, West Indies. I could post me email address but I have so much email I do not bother looking at my email much, but I do read my mailing address mail. ALso you can find me on Facebook at Kennithnicholas (it is a really unusual name and the computer might try to correct your spelling of the name, you have to have this spelling to reach me Kennith Nicholas. I might have to post a picture of my game there so you will know that you are in the right place. text me and tell me if to post the early variant here or if it is not a good idea.
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