Replies: 2 comments 2 replies
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okay, I managed to implement it it's probably a bad implementation, so I'll wait for other opinions... if someone interested, here is brunch with my changes: https://github.com/FDUTCH/g3d/tree/textures |
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also @kolkov maybe you're on discord or telegram? I'd like to discuss a few minor details... I won't bother you 🫠 |
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My project requires rendering textured 3d objects, and currently there is no way to add texture to your mesh...
I'm wondering if anyone is already working on implementing texture support,
and if not, I'd like to hear some thoughts on how it should be implemented.
I'm not very good at gpu/3d stuff, but maybe you guys could recommend some resources on this topic so I can learn and contribute to gogpu ecosystem?
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