Support for normal, clouds, and roughness maps #23
Replies: 6 comments 6 replies
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For better graphics, there's two parts needed and it's hard to separate: capability and content. The capability needs to be added in BTW, I'll get to your other posts soon. There's a giant new core feature about to land. |
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Normal maps is priority. Working on that now. I (that is, Claude Code) am also building custom models for Ceres, Iapetus, Mimas, and others where we have good elevation data but no one has produced an open-source model that isn't just a sphere. These have too much distortion for normal maps alone. |
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Earth roughness added with the last dev assets (20260628). "Spheroid" models are now fully configurable in spheroids.tsv and shells.tsv. The former provides defaults by world type (icy, gas giant, etc.). The latter allows surface overrides per body and shell additions: presently, Earth clouds; Earth, Venus & Titan atmospheric limbs. Note: I still need to modify |



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Describe what is missing or deficient and why it should be included or improved.
It would be nice to be able to have some more detail on the earth in regards to e.g. reflective surfaces and mountains, especially because it looks a bit flat right now. Technically, it should be doable by exposing this in the IVAssetPreloader to allow models to provide these respective textures.
If this is a simulation or planetarium "content" proposal, describe how the content should appear and how users should interact with it.
No response
If this is a "code" or "development platform" proposal, describe how developers will use the new system. Provide detailed API if possible.
No response
If applicable, provide implementation code, pseudo-code, mock-ups, diagrams, or orbital maths. Do you have any helpful tips or gotchas to watch out for?
No response
Which of the following describes your feature? (1) A feature or content improvement for our Planetarium. (2) An improvement for game/app developers that should be in our core repositories. (3) An improvement for game/app developers that should be an optional addon.
I believe both the planetarium and the core repositories can profit from this change.
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