Light Priorities (July 2026) #70
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Hey @dupontgu — thanks for the transparency in this update, and for the "the hardware is yours" spirit. 🙏 I'm with the ElizaOS team (github.com/elizaOS/eliza). We've got an LP3 on the bench and we're big fans of what you're building — we've been through the SDK and really like the tool model. We'd love to build a lightweight, on-brand Eliza tool: a simple on-device AI companion (Ktor → our API, UnifiedPush for notifications, voice via the mic) that respects the Light ethos. We're getting set up on the LightOS Emulator now. Totally understand the official on-device install path (dashboard + the File Manager over local WiFi) is still in the oven — if you're taking design partners for early access, we'd love to help dogfood it and share feedback. Happy to keep it fully open-source and go through your build/sign flow. One more thing: we also run our own AOSP build (Eliza as a privileged launcher/assistant), and we want it booting on LP3 hardware. For that we'd need bootloader unlock + a device tree and kernel/GPL sources from your side — can you unlock our unit and point us to those? Reach me at nubs@nubs.site or on Telegram @NubsCarson — happy to jump on a call. Excited to build with you. |
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first off THANK YOU all for jumping in. We deeply appreciate all the contributions, and the suggestions/questions are really helping clarify what we should focus on. I wanted to give a quick update on how things look from the Light side so you can know what to expect from us in the coming weeks.
:sdk:servermodule since that is now embedded inside LightOS). Expect responsiveness to dip a little bit this week, especially from me. Sorry and thanks for your patience in advance!How can I run the tool I am developing on an LP3". I am sure many of you are comfortable putting your phone into (Android) developer mode and using adb to quickly install local builds. We don't want this to be a requirement to work on Light Phone tools. We are working on a way to install local builds via LightOS over a local network, which will come alongside our soon-to-be-released File Manager. It's going to take a little bit of time to polish that up and bundle up into a public LightOS build. I'll post a link to the File Manager source when that goes live, and here's our blurb about it from the recent developer email update if you missed that:adb, you maybe have noticed that Light provides no guidance on how to enable developer mode. That's because there's currently no officially supported way to do it! There are plenty of third-party resources out there for accomplishing this and we have absolutely no interest in stopping you from doing it - the hardware is yours! But we also reserve the right to break those undocumented methods without notice (we've done it without realizing). And we might try to shut the existing doors completely and open an "official" one. This would hopefully reduce friction for devs/hackers/modders and also allow us to give some users finer-grained control over that access. For example, we've heard from many parents that it wold be helpful to be able to gate developer access from the dashboard - we think that's fair. More on this to come (or not).Thanks again and keep the issues coming. It's an honor to work with you all. Can't wait to get these tools in people's hands!
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