Updated obj.RestState (markdown)
Updated Warden (Entity) (markdown)
Updated obj.GetNearbyObjects() (markdown)
Updated obj.AvatarControl (markdown)
Updated obj.Damage (markdown)
Updated this (markdown)
stubs
Updated obj.Equipment (markdown)
Updated obj.TargetObject (markdown)
new AvatarControl property of prisoners
Updated obj.PlayerOrderPos (markdown)
text formatting