Changelog — Macro Keybind Manager
v2026.06.15.1400
What changed
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Massively expanded the list of supported game binds. You can now use just about everything Nexus exposes — targeting, UI panels, camera controls, mounts, masteries, map, screenshots, toys, build and equipment templates, and a bunch of misc actions like AoE loot or stow/draw weapons. The only things left out are character movement (forward/strafe/etc.), spectator binds, and squad markers, since those don't really belong in a macro tool. About Face did make the cut though.
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Picked a category first, then the action. Instead of one giant flat dropdown, the editor now has two combos: pick a category (Skills, Targeting, Mounts, etc.), then pick the specific action. Makes it way easier to find what you're looking for.
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Fixed the CI build. The workflow was missing
submodules: recursiveon checkout, so the build would fail on GitHub runners since imgui, mumble, and nexus live in submodules now. -
Cleaned up header files. All those
externkeywords on function declarations were just noise — in C++ they're implicit at namespace scope. Onlyshared.hstill uses them (for global variables, where it actually matters).
Supported actions now
Movement: Dodge, Jump, About Face.
Skills: Weapon 1–5, Heal, Utility 1–3, Elite, Profession 1–7, Weapon Swap, Special Action.
Targeting: Take/Call/Alert target, nearest/next/previous enemy or ally, lock target, snap ground target, auto-targeting toggles, ally targeting modes.
UI: Trading Post, Contacts, Guild, Hero, Inventory, Pets, Logout, Mail, Options, Party, PvP, PvP Build, Scoreboard, Wizard's Vault, Information, chat commands/focus/reply/toggle, squad broadcast chat.
Camera: Free Camera, Zoom In/Out, Reverse, Action Mode.
Screenshots: Normal, Stereoscopic.
Map: Toggle, Focus Player, Floor Up/Down, Zoom In/Out.
Mounts: Mount/Dismount, Mount Ability 1/2, all nine mounts (Raptor through Siege Turtle).
Mastery: Mastery, Fishing, Skiff, Jade Bot Waypoint, Rift Scan, Skyscale, Homestead Doorway.
Misc: AoE Loot, Interact, Show Enemies/Allies, Stow/Draw Weapons, Toggle Language, Toggle Pet Combat, Toggle Fullscreen, Toggle Decorate Mode.
Toys: Default, Chair, Instrument, Held Item, Toy, Tonic.
Build Templates 1–9, Equipment Templates 1–9.