Frame Engine 0.1.0 #10
OuterFrameInteractive
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Frame Engine 0.1.0
A hand-rolled simulation engine in Rust, with a companion 3D editor.
Engine
core/module.ComponentStorage<T>wired into the world, so adding a component type is one field.Editor (frame-editor)
F5andF9), with a scene loaded on startup.Not yet
Known issues
Build
Requires [Rust](https://rustup.rs).
cargo run -p frame-enginecargo run -p frame-editorEditor controls: Space play/pause, S step, left-click select, Esc clear, arrows / Page Up / Page Down move selection, N spawn, Delete despawn, F5 / F9 save and load, left-drag pan, scroll zoom, middle-drag orbit, H toggle the controls overlay.
MIT licensed.
This discussion was created from the release Frame Engine 0.1.0.
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