Death March 1.2
What's new
Combat Extended
A full optional combat overhaul, off by default. Enable in Configure Settings → Homebrew: Combat Extended (requires reload). Combat Extended is based on The Duderonomist's Equipment Overhaul and rule adaptations.
- Guard stances: Balanced / Warding / Closed / Fool's, with mods + dock button + config dialog
- Raise Shield action + dialog + damage routing
- Revised attack / defense action costs and effects
- GM-tunable Combat Actions editor for per-action STA / to-hit / damage / flag overrides
- Per-subsystem toggles (guards, raise shield, action costs, defense costs, EO armor model) for GMs who want only part of the overhaul
Token Combat
- Combat was previously just theater of the mind
- Now its wired to work with tokens, although may still be a bit fiddly since its WIP, requires playtesting
- Just drag and drop tokens, select targets with T, right clicking a token and setting it in the menu, or middle mouse
Witchers Reborn magic
- Spell / hex chat cards with per-target verdict blocks
- Multi-target fan-out with per-target hit/defense stamped
- Combat Meditation action
- Rider registry (5 ops) + castDamage button routing (STA / ablation / reliability / shield HP)
- Area harvest via interactive MeasuredTemplate preview (mousemove-snap, wheel-rotate, click-commit)
- Six-school heroic actions + rider perks
UI perf pass
Chrome overlays now render meaningfully cheaper.
- Cut
backdrop-filterfrom six full-screen overlay panels (Inventory, Character, Bestiary, Journal, Map, Crafting), the Weather menu, the game menu, and the notification popup — all sat behind ≥0.93-opaque backgrounds where the blur was invisible while forcing a per-frame re-sample of every underlying canvas pixel - Removed a permanent
will-change: opacityon the lightning overlay (was promoting a full-viewport compositor layer for something at opacity:0 idle 99% of the time) - Kept all animated
filter/box-shadowkeyframes intact — atmosphere is deliberate
Food + drink pack WIP
- 10 regions × 80 dishes + 20 alcoholic + 10 non-alcoholic drinks
- Plus Kovir/Poviss (drinks only) and Zerrikania/Ofir (imports only)
- Consistent pricing: base × charges × tier × DC × alch-mod × step × bulk_discount
- Food rots, gives you satiety, you can get adverse effects from this. Still WIP and more content to come.