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…or game modders Co-authored-by: pardeike <853584+pardeike@users.noreply.github.com>
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[WIP] Do a review of this project and visit @pardeike/GABP since it defines the specs, then update README.md and AGENTS.md
Your target audience is programmers modding games - they are often young and non-native speakers so make the readme easy to read and a...
Improve documentation for game modders: beginner-friendly README and comprehensive AI agent guide
Sep 13, 2025
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This PR completely rewrites the project documentation to better serve the target audience of game modders, who are often young developers and non-native English speakers. The changes address the core issue of making GABS accessible and attractive to the modding community.
Key Changes
🎮 README.md - Now Modder-Focused
The README has been transformed from a sparse technical document to an engaging, beginner-friendly guide that:
🤖 AGENTS.md - Comprehensive AI Integration Guide
Created a detailed implementation guide for AI agents and developers that includes:
Impact
These changes make GABS much more accessible to the game modding community by:
The documentation now properly positions GABS as a universal bridge that democratizes AI-game integration for the modding community.
💡 You can make Copilot smarter by setting up custom instructions, customizing its development environment and configuring Model Context Protocol (MCP) servers. Learn more Copilot coding agent tips in the docs.