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55 changes: 55 additions & 0 deletions AssemblyLister/AssemblyLister.NetFx/AssemblyLister.NetFx.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{4BBCE4F8-C097-4680-8B07-B69D567EAA5B}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>AssemblyLister</RootNamespace>
<AssemblyName>AssemblyLister</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="AssemblyLister.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
37 changes: 37 additions & 0 deletions AssemblyLister/AssemblyLister.NetFx/AssemblyLister.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;

namespace AssemblyLister {
public static class Lister {
public static IEnumerable<Assembly> AllAssemblies {
get {
// For each of the loaded assemblies, deeply walk all of their references.
HashSet<string> seen = new HashSet<string>();
return AppDomain.CurrentDomain.GetAssemblies().SelectMany(asm => asm.DeepWalkReferences(seen));
}
}

private static IEnumerable<Assembly> DeepWalkReferences(this Assembly assembly, HashSet<string> seen = null) {
seen = seen ?? new HashSet<string>();

if (!seen.Add(assembly.FullName)) {
return Enumerable.Empty<Assembly>();
}

List<Assembly> assemblies = new List<Assembly>();
assemblies.Add(assembly);

foreach (var reference in assembly.GetReferencedAssemblies()) {
if (seen.Contains(reference.FullName))
continue;

Assembly referencedAsm = Assembly.Load(reference);
assemblies.AddRange(referencedAsm.DeepWalkReferences(seen));
}

return assemblies;
}
}
}
30 changes: 30 additions & 0 deletions AssemblyLister/AssemblyLister.NetFx/Properties/AssemblyInfo.cs
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using System.Resources;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("AssemblyLister")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("AssemblyLister")]
[assembly: AssemblyCopyright("Copyright © 2016")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: NeutralResourcesLanguage("en")]

// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<MinimumVisualStudioVersion>10.0</MinimumVisualStudioVersion>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{EA65343F-7FED-450B-A1D6-3215B33B3563}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>AssemblyLister</RootNamespace>
<AssemblyName>AssemblyLister</AssemblyName>
<DefaultLanguage>en-US</DefaultLanguage>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<TargetFrameworkProfile>Profile136</TargetFrameworkProfile>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<!-- A reference to the entire .NET Framework is automatically included -->
</ItemGroup>
<ItemGroup>
<Compile Include="AssemblyLister.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\Portable\$(TargetFrameworkVersion)\Microsoft.Portable.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
14 changes: 14 additions & 0 deletions AssemblyLister/AssemblyLister.Portable/AssemblyLister.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;

namespace AssemblyLister {
public static class Lister {
public static IEnumerable<Assembly> AllAssemblies {
get {
throw new Exception("Cannot use the portable version of AssemblyLister in an end-program. Please add a reference to AssemblyLister via NuGet to your final Application.");
}
}
}
}
30 changes: 30 additions & 0 deletions AssemblyLister/AssemblyLister.Portable/Properties/AssemblyInfo.cs
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using System.Resources;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("AssemblyLister")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("AssemblyLister")]
[assembly: AssemblyCopyright("Copyright © 2016")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: NeutralResourcesLanguage("en")]

// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
55 changes: 55 additions & 0 deletions AssemblyLister/AssemblyLister.UWP/AssemblyLister.UWP.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<MinimumVisualStudioVersion>12.0</MinimumVisualStudioVersion>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{129331F5-2DAB-4301-BE2D-3C7145C08B46}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>AssemblyLister</RootNamespace>
<AssemblyName>AssemblyLister</AssemblyName>
<DefaultLanguage>en-US</DefaultLanguage>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<TargetFrameworkProfile>Profile32</TargetFrameworkProfile>
<TargetFrameworkVersion>v4.6</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<!-- A reference to the entire .NET Framework is automatically included -->
</ItemGroup>
<ItemGroup>
<TargetPlatform Include="WindowsPhoneApp, Version=8.1" />
<TargetPlatform Include="Windows, Version=8.1" />
</ItemGroup>
<ItemGroup>
<Compile Include="AssemblyLister.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\Portable\$(TargetFrameworkVersion)\Microsoft.Portable.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
48 changes: 48 additions & 0 deletions AssemblyLister/AssemblyLister.UWP/AssemblyLister.cs
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using System;
using System.Collections.Generic;
using System.Reflection;
using System.Threading.Tasks;
using Windows.ApplicationModel;
using Windows.UI.Xaml;

namespace AssemblyLister {
/// <summary>
/// A class that lets you list all loaded assemblies in a PCL-compliant way.
/// </summary>
public static class Lister {
/// <summary>
/// Get all of the assemblies used by this application.
/// </summary>
public static IEnumerable<Assembly> AllAssemblies {
get {
Task<List<Assembly>> assembliesTask = Task.Run(async () => {
List<Assembly> results = new List<Assembly>();

var folder = Package.Current.InstalledLocation;
foreach (var file in await folder.GetFilesAsync().AsTask().ConfigureAwait(false)) {
if (file.FileType == ".dll") {
var assemblyName = new AssemblyName(file.DisplayName);

try {
var assembly = Assembly.Load(assemblyName);
results.Add(assembly);
} catch (Exception) {
// Ignore...
}
}
}
return results;
});

// While we asynchronously load, give back the one assembly we know to exist (i.e. the one with the main application).
var currentAssembly = Application.Current.GetType().GetTypeInfo().Assembly;
yield return currentAssembly;

assembliesTask.Wait();
foreach (Assembly asm in assembliesTask.Result) {
yield return asm;
}
}
}
}
}
30 changes: 30 additions & 0 deletions AssemblyLister/AssemblyLister.UWP/Properties/AssemblyInfo.cs
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@@ -0,0 +1,30 @@
using System.Resources;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("AssemblyLister")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("AssemblyLister")]
[assembly: AssemblyCopyright("Copyright © 2016")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: NeutralResourcesLanguage("en")]

// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
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