Problem or motivation
Like Unity3D, slider should be increasing/decreasing infinity if the max/min value doesn't set.
But now, when I'm dragging the handler to screen edge, dragging is stop.
Proposed solution
We can use the PointerLock api to implement the feature.
I had written a demo at https://codepen.io/editor/slobber/pen/019d42db-da1b-7cba-90fd-a6d2ca6ef6c1
Alternatives considered
No response
Additional context
No response