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paulguy/ccf-tools
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Wii Virtual Console 'CCF' archiver/extractor suite by paulguy/aeduo (paulguy one one nine at gmail dot com) released under Public Domain, but I ask that you give credit if you use any of the code. This package contains these files: README - this readme ccfex.c - CCF extractor source ccfarc.c - CCF archiver source ccfex - CCF extractor linux binary ccfarc - CCF archiver linux binary ccfex.exe - CCF extractor Windows binary ccfarc.exe - CCF archiver Windows binary The Windows program might work out of the box, but it might require zlib1.dll in it's own directory or your path. This program should compile easily on any system, since all it uses is standard C libraries and zlib. The command should be something like: gcc -lz -o ccfex ccfex.c In Windows/mingw32, -lz should go at the end, but it doesn't matter where it goes in Linux. Sometimes on Windows/mingw32, zlib doesn't get found right away, because of the default installation prefix for zlib of /usr/local, so you'll need to do something like: gcc -I/usr/local/include -L/usr/local/lib -o ccfex.exe ccfex.c -lz ANYWAY, now how to use it. Should be similar on both systems, from the command line you can do something like: ccfex ccffile.ccf to extract a ccf file. Or: ccfarc file1.dat file2.rom file3.arc file4.smc to store those files to out.ccf. If you're using a file manager, you should be able to just drag the files in to the executable and have it act on them just the same.
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