- unity version 5.4.1f1 — https://unity3d.com/get-unity/download/archive
- narrative backend — https://github.com/adebis/NarrativeBackendRPI
- win 10 — VS 2015 — https://go.microsoft.com/fwlink/?LinkId=691978&clcid=0x409
- OSX — Xamarin Studio
- ≥10.10 — https://www.xamarin.com/download
- 10.9 — use same installer as above, then replace Xamarin Studio in Applications directory with http://download.xamarin.com/studio/Mac/XamarinStudio-5.9.8.0-0.dmg
- Knowledge explorer — (creates new data sets for other knowledge domains)* https://github.com/smiled0g/knowledge-explorer/releases
-
RPI Backend
- Win 10 — build & run SLN from VS 2015 as administrator "NarrativeBackendRPI/Data Entry/Data Entry/Zeno Data Entry.sln"
- OSX (TBC, still seem to be getting errors in Unity with this setup)
- open SLN in Xamarin Studio
- add NuGet packages for .NET support
- Microsoft .NET Framework 4 HTTP Client Libraries (2.0.20710.0)
- Json.NET (4.5.6)
- build & run
- start server: query > chat > start server
-
Unity
- open & run "CISL/Assets/Scenes/timelineTest3.unity"
- navigation
- press enter to minimize map at start
- buttons and nodes can be used to navigate narrative data
- map will scale and zoom to selected data
- debug key bindings
- "SHIFT + D + L + 1|2|3" to load "Roman Empire|WWII|Analogy" domains
- map
- "SHIFT + M + L + N|E|K" to load cached "Terrain|Satelite|SateliteDark" map images
- "SHIFT + M + S" to save currently displayed map as "Resources\maps\google_staticmap_lastSaved.png"
- "SHIFT + C + S" to capture screenshots
- "CTRL + D" show debug gismos