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@pertrai1 pertrai1 commented Jan 15, 2026

Summary by CodeRabbit

  • Documentation

    • Updated problem documentation for "Max Consecutive Ones III" with problem description, examples, and constraints.
  • New Features

    • Solution function is now exported and available for external use.

✏️ Tip: You can customize this high-level summary in your review settings.

@pertrai1 pertrai1 requested a review from Copilot January 15, 2026 14:40
@pertrai1 pertrai1 added the code challenge this is a coding challenge label Jan 15, 2026
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coderabbitai bot commented Jan 15, 2026

📝 Walkthrough

Walkthrough

The changes reorganize the Max Consecutive Ones III problem by relocating its README to the correct directory structure and exporting the longestOnes function to make it publicly available from the module.

Changes

Cohort / File(s) Summary
Documentation reorganization
1046-max-consecutive-ones-iii/README.md, leetcode/medium/1046-max-consecutive-ones-iii/README.md
Removed README from old location; added problem description, examples, and constraints to new location under leetcode/medium/ directory structure.
Function export
leetcode/medium/1046-max-consecutive-ones-iii/max-consecutive-ones-iii.ts
Added export keyword to longestOnes function declaration to make it publicly accessible as a named export.

Estimated code review effort

🎯 1 (Trivial) | ⏱️ ~3 minutes

Poem

🐰 A hop, a skip, a file that moves,
From old nest to the proper groove,
The function now exported bright,
Max consecutive ones in sight! ✨

🚥 Pre-merge checks | ✅ 3
✅ Passed checks (3 passed)
Check name Status Explanation
Description Check ✅ Passed Check skipped - CodeRabbit’s high-level summary is enabled.
Title check ✅ Passed The title 'LeetCode Maximum Consecutive Ones III' directly matches the problem being added/updated (Max Consecutive Ones III) and reflects the main change across the PR files.
Docstring Coverage ✅ Passed Docstring coverage is 100.00% which is sufficient. The required threshold is 80.00%.

✏️ Tip: You can configure your own custom pre-merge checks in the settings.

✨ Finishing touches
  • 📝 Generate docstrings
🧪 Generate unit tests (beta)
  • Create PR with unit tests
  • Post copyable unit tests in a comment
  • Commit unit tests in branch leetcode-1152026


📜 Recent review details

Configuration used: Organization UI

Review profile: CHILL

Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between fd6e196 and a971058.

📒 Files selected for processing (3)
  • 1046-max-consecutive-ones-iii/README.md
  • leetcode/medium/1046-max-consecutive-ones-iii/README.md
  • leetcode/medium/1046-max-consecutive-ones-iii/max-consecutive-ones-iii.ts
💤 Files with no reviewable changes (1)
  • 1046-max-consecutive-ones-iii/README.md
🧰 Additional context used
📓 Path-based instructions (11)
leetcode/**/README.md

📄 CodeRabbit inference engine (.github/copilot-instructions.md)

Problem README files should include: problem title with difficulty badge, problem description, examples with inputs and outputs, and constraints

Keep README files up to date with problem counts and organization

Files:

  • leetcode/medium/1046-max-consecutive-ones-iii/README.md
leetcode/**

📄 CodeRabbit inference engine (.github/copilot-instructions.md)

Don't require tests for all LeetCode solutions (validated on platform)

Files:

  • leetcode/medium/1046-max-consecutive-ones-iii/README.md
  • leetcode/medium/1046-max-consecutive-ones-iii/max-consecutive-ones-iii.ts
**/README.md

📄 CodeRabbit inference engine (CLAUDE.md)

Include problem title and difficulty badge, link to the problem on the respective platform (LeetCode, GreatFrontEnd, etc.), problem description, examples and constraints

Files:

  • leetcode/medium/1046-max-consecutive-ones-iii/README.md
**/*.ts

📄 CodeRabbit inference engine (.github/copilot-instructions.md)

**/*.ts: Use explicit type annotations for function parameters and return types
Follow strict TypeScript configuration (defined in tsconfig.json)
Target ES2020 with CommonJS modules
Strict mode enabled with ES2020 target and CommonJS modules for TypeScript

**/*.ts: Use explicit type annotations for function parameters and return types in TypeScript solutions
Follow strict TypeScript configuration with ES2020 target and CommonJS modules
Avoid any type unless absolutely necessary in TypeScript solutions
Use interfaces for object types in TypeScript solutions

Files:

  • leetcode/medium/1046-max-consecutive-ones-iii/max-consecutive-ones-iii.ts
**/*.{ts,js}

📄 CodeRabbit inference engine (.github/copilot-instructions.md)

**/*.{ts,js}: Test complex algorithms with helper functions, data structure implementations, solutions with multiple edge cases, GreatFrontEnd API implementations, and reusable utility functions
Use descriptive variable names (single letters like i, j, k are acceptable for loop iterators and standard mathematical contexts)
Don't use deprecated JavaScript features

Files:

  • leetcode/medium/1046-max-consecutive-ones-iii/max-consecutive-ones-iii.ts
**/*-*.{ts,js,md}

📄 CodeRabbit inference engine (.github/copilot-instructions.md)

Use kebab-case for file names matching problem names

Files:

  • leetcode/medium/1046-max-consecutive-ones-iii/max-consecutive-ones-iii.ts
leetcode/**/*.{ts,js}

📄 CodeRabbit inference engine (.github/copilot-instructions.md)

Don't deviate from LeetCode's expected function signatures

Files:

  • leetcode/medium/1046-max-consecutive-ones-iii/max-consecutive-ones-iii.ts
**/*.{js,ts}

📄 CodeRabbit inference engine (CLAUDE.md)

**/*.{js,ts}: Verify the solution correctly solves the problem for all test cases, including edge cases: empty arrays, single elements, negative numbers, null values
Document and verify time and space complexity using Big O notation, typically in code comments or docs/analysis/ files
Use clear, descriptive variable names (not just i, j, k unless in simple loops) and add comments for non-obvious logic or algorithm steps
Use const by default, let only when reassignment is needed; avoid var except for LeetCode solution function definitions
Use strict equality (===) over loose equality (==)
Use modern ES6+ syntax (arrow functions, destructuring, spread operators) where appropriate and prefer built-in methods (.map(), .filter(), .reduce())

**/*.{js,ts}: Use const by default, let only when reassignment is needed in JavaScript/TypeScript
Use strict equality (===) over loose equality (==) in JavaScript/TypeScript
Use descriptive variable names; single letters like i, j, k acceptable only for standard loop contexts
Prefer built-in array methods (.map(), .filter(), .reduce()) in JavaScript/TypeScript
Fix ESLint errors with npm run quality:fix and ensure proper code formatting with Prettier

Files:

  • leetcode/medium/1046-max-consecutive-ones-iii/max-consecutive-ones-iii.ts
leetcode/**/*.{js,ts}

📄 CodeRabbit inference engine (AGENTS.md)

leetcode/**/*.{js,ts}: Keep LeetCode solutions concise and focused on the algorithm
Always document both time and space complexity in Big O notation with clear reasoning
Explain WHY the complexity is what it is, including amortized analysis when applicable
Document the algorithmic pattern used in solution code comments
Include examples in comments for complex algorithms in solution files
Review complexity analysis reports for algorithm files after running quality checks
Test edge cases if adding or modifying solution code
Do not add unnecessary dependencies or imports to solutions
Do not over-engineer simple solutions
Do not ignore time/space complexity considerations in code reviews
Do not deviate from LeetCode's expected function signatures in solution files

Files:

  • leetcode/medium/1046-max-consecutive-ones-iii/max-consecutive-ones-iii.ts
leetcode/**/*-*.{js,ts}

📄 CodeRabbit inference engine (AGENTS.md)

Solution files should use kebab-case naming: {problem-name}.{js|ts}

Files:

  • leetcode/medium/1046-max-consecutive-ones-iii/max-consecutive-ones-iii.ts
leetcode/**/*.ts

📄 CodeRabbit inference engine (AGENTS.md)

Use TypeScript type annotations for all parameters and return types with complexity analysis in code comments

Files:

  • leetcode/medium/1046-max-consecutive-ones-iii/max-consecutive-ones-iii.ts
🧠 Learnings (3)
📚 Learning: 2025-12-30T13:41:07.657Z
Learnt from: CR
Repo: pertrai1/coding-challenges PR: 0
File: .github/copilot-instructions.md:0-0
Timestamp: 2025-12-30T13:41:07.657Z
Learning: Applies to leetcode/**/README.md : Problem README files should include: problem title with difficulty badge, problem description, examples with inputs and outputs, and constraints

Applied to files:

  • leetcode/medium/1046-max-consecutive-ones-iii/README.md
📚 Learning: 2025-12-30T13:41:58.622Z
Learnt from: CR
Repo: pertrai1/coding-challenges PR: 0
File: AGENTS.md:0-0
Timestamp: 2025-12-30T13:41:58.622Z
Learning: Applies to leetcode/**/README.md : Keep README files up to date with problem counts and organization

Applied to files:

  • leetcode/medium/1046-max-consecutive-ones-iii/README.md
📚 Learning: 2025-12-30T13:41:24.644Z
Learnt from: CR
Repo: pertrai1/coding-challenges PR: 0
File: CLAUDE.md:0-0
Timestamp: 2025-12-30T13:41:24.644Z
Learning: Applies to **/README.md : Include problem title and difficulty badge, link to the problem on the respective platform (LeetCode, GreatFrontEnd, etc.), problem description, examples and constraints

Applied to files:

  • leetcode/medium/1046-max-consecutive-ones-iii/README.md
🔇 Additional comments (1)
leetcode/medium/1046-max-consecutive-ones-iii/README.md (1)

1-27: Well-structured README following all guidelines.

The README includes all required elements per coding guidelines: problem title with difficulty badge, link to LeetCode, problem description, examples with inputs/outputs, and constraints. Based on learnings, this follows the expected format for problem README files.

✏️ Tip: You can disable this entire section by setting review_details to false in your review settings.


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github-actions bot commented Jan 15, 2026

Claude finished @pertrai1's task in 1m 11s —— View job


📋 Review Checklist

  • Read changed files and understand the solution
  • Verify algorithm correctness and edge cases
  • Analyze time & space complexity
  • Identify DSA pattern and key insights
  • Check code quality and best practices
  • Suggest related problems for practice
  • Provide comprehensive review feedback

✅ Algorithm Correctness

The solution is correct and handles all test cases properly. The sliding window approach correctly:

  • Expands the window by moving right pointer
  • Tracks zeros encountered with zeroCount
  • Shrinks the window when zeroCount > k by moving left pointer
  • Updates the maximum length at each step

Edge cases handled:

  • ✅ All zeros: nums = [0,0,0], k = 0 → returns 0
  • ✅ All ones: nums = [1,1,1], k = 0 → returns 3
  • ✅ Single element: nums = [1], k = 0 → returns 1
  • ✅ k equals array length: properly handles flipping all zeros
  • ✅ Empty flip budget (k = 0): only counts consecutive ones

📊 Complexity Analysis

Time Complexity: O(n) ✓

The analysis is accurate. Although there's a nested loop structure, each element is visited at most twice:

  • Once when right pointer includes it
  • Once when left pointer excludes it

This gives us O(2n) = O(n) amortized time complexity.

Space Complexity: O(1) ✓

Correct. Only constant extra space is used (maxLength, zeroCount, left, n).


🎯 DSA Pattern: Variable Sliding Window

Pattern: Variable Sliding Window (also known as Flexible Sliding Window)

Why this pattern is suitable:
This problem asks for the longest subarray that satisfies a condition (at most k zeros). Variable sliding window is perfect because:

  1. We need to find a contiguous subarray (window)
  2. The window size is not fixed - it grows and shrinks based on constraints
  3. We can maintain the constraint in O(1) by tracking zero count
  4. Once the constraint is violated, we shrink from the left

Key Insight: 🔑

The crucial insight is that we can reframe the problem: Instead of "flipping k zeros to ones," think of it as "finding the longest subarray with at most k zeros." This reframing eliminates the need to actually flip anything - we just need to count zeros in our current window.

The sliding window works because:

  • As we expand right, we include new elements
  • When we exceed k zeros, we shrink from left until valid again
  • We never miss the optimal answer because we check every valid window

💻 Code Quality

Strengths:

  • ✅ Clear, descriptive variable names (maxLength, zeroCount, left, right)
  • ✅ Helpful inline comments explaining the logic
  • ✅ Clean, readable implementation
  • ✅ Proper use of const for immutable values (n)
  • ✅ Modern TypeScript with proper exports

Minor suggestions:

  • The comment "shrink window if we have exceeded allowed flips" could clarify that this maintains the invariant that zeroCount <= k after the while loop

🔗 Related Problems for Practice

These problems use the same variable sliding window pattern:

  1. 424. Longest Repeating Character Replacement (Medium)

    • Nearly identical problem structure but with characters instead of binary
    • Key: Track frequency of most common character in window
  2. 1004. Max Consecutive Ones II (Medium)

    • Simplified version where k = 1
    • Great for understanding the core pattern
  3. 2024. Maximize the Confusion of an Exam (Medium)

    • Apply the same technique twice (for 'T' and 'F')
    • Same pattern, different context

Pattern family: All "longest subarray with at most X constraint" problems use this technique.


🎓 Learning Summary

Core Concepts Mastered:

  1. Variable Sliding Window: Window expands/contracts based on constraint
  2. Two Pointers: left and right pointers move independently
  3. Constraint Tracking: Use counter to maintain window validity in O(1)
  4. Problem Reframing: "Flip k zeros" → "at most k zeros in subarray"

Why This Approach Beats Brute Force:

  • Brute force: O(n²) - check every possible subarray
  • Sliding window: O(n) - each element visited at most twice
  • The key is recognizing that once we have a valid window, we can extend it incrementally without rechecking from scratch

Common Mistakes with This Pattern:

  1. ❌ Forgetting to update the constraint counter when shrinking (zeroCount--)
  2. ❌ Using if instead of while for shrinking (might not shrink enough)
  3. ❌ Updating maxLength before the window is valid
  4. ✅ Your solution avoids all of these!

Interview Tip: When you see "longest/maximum subarray with constraint," immediately think sliding window!


📝 File Organization

Nice cleanup! The PR correctly reorganizes the solution into the proper directory structure:

  • ✅ Moved from root to leetcode/medium/1046-max-consecutive-ones-iii/
  • ✅ Cleaned up README formatting (removed HTML, used markdown)
  • ✅ Added export statement for better module usage

🎉 Overall Assessment

Excellent solution! This is a textbook implementation of the variable sliding window pattern. The code is clean, efficient, and well-commented. Your complexity analysis is spot-on, and the solution handles all edge cases correctly.

Rating: 5/5 - Optimal solution with great code quality.

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🧮 Solution Analysis

PR: LeetCode Maximum Consecutive Ones III
Files Changed: leetcode/medium/1046-max-consecutive-ones-iii/max-consecutive-ones-iii.ts

📊 Code Quality Results

ESLint Analysis

  • Errors: 0
  • Warnings: 0

🔍 Complexity Analysis

💡 Analysis Tips

  • Time Complexity: Focus on the dominant operation in loops
  • Space Complexity: Consider auxiliary data structures
  • Optimization: Look for opportunities to improve efficiency
  • Edge Cases: Ensure your solution handles empty inputs, null/undefined, edge conditions

📁 Analysis Files Created

Detailed analysis files have been automatically generated and committed to docs/analysis/ for future reference.

🎯 Next Steps

  1. Review any ESLint errors/warnings above
  2. Consider the complexity analysis - is this the optimal approach?
  3. Test with edge cases mentioned in the problem description
  4. Add comments explaining complex logic
  5. Check the docs/analysis/ directory for detailed complexity analysis files

Analysis generated for PR files only

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✅ Test Results

Tests have been executed for this pull request.

📊 Coverage Summary

Metric Coverage
Statements 94.4%
Branches 88.65%
Functions 85%
Lines 94.46%

Check the workflow logs for detailed test output.

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🤖 Gemini Code Review (Model: gemini-2.5-flash)

## Code Review: Max Consecutive Ones III

This is a well-implemented solution for the "Max Consecutive Ones III" problem. It correctly utilizes a common algorithmic pattern for this type of problem.

---

### 1. Pattern Identification

This solution uses the **Sliding Window** pattern. Specifically, it's a *variable-size sliding window* approach. The window expands by moving the `right` pointer, and it shrinks by moving the `left` pointer when the window condition (at most `k` zeros) is violated.

### 2. Complexity Verification

*   **Time Complexity**: The stated time complexity is `O(n)`, where `n` is the length of `nums`. This is **accurate**. Both the `left` and `right` pointers traverse the array at most once. Each element is processed in constant time.
*   **Space Complexity**: The stated space complexity is `O(1)`. This is **accurate**. The solution uses a fixed number of variables (`maxLength`, `left`, `zeroCount`, `n`) regardless of the input array size.

### 3. Key Insight

The key insight for this problem, and for many sliding window problems, is to efficiently maintain a "valid" window. Here, a "valid" window `[left, right]` is one that contains at most `k` zeros.

The "aha!" moment is realizing that:
1.  We can expand the window greedily by moving the `right` pointer.
2.  As we expand, we keep track of the number of zeros (`zeroCount`) within the current window.
3.  If `zeroCount` ever exceeds `k`, our current window is invalid. To make it valid again, we must shrink it from the `left`. We move the `left` pointer forward, decrementing `zeroCount` if the element at `nums[left]` was a zero, until `zeroCount` is back to `k` or less.
4.  At each step where the window is valid (or made valid after shrinking), we calculate its length (`right - left + 1`) and update `maxLength`. Because we are always trying to extend the `right` pointer and only shrinking `left` when necessary, we are effectively finding the longest possible valid window at each `right` position.

### 4. Edge Case Analysis

The current solution appears to handle common edge cases correctly:

*   **`k = 0`**: No flips allowed. The algorithm will correctly identify the longest sequence of consecutive `1`s, shrinking the window every time a `0` is encountered.
*   **`k >= nums.length`**: We can flip all `0`s. `zeroCount` will never exceed `k`, so the `left` pointer will never move, and `maxLength` will eventually be `n`.
*   **`nums` contains all `1`s**: `zeroCount` will always be `0`. `maxLength` will correctly become `n`.
*   **`nums` contains all `0`s**:
    *   If `k = 0`, `maxLength` will be `0`.
    *   If `k = 1`, `maxLength` will be `1` (one `0` flipped to `1`).
    *   If `k >= n`, `maxLength` will be `n`.
*   **Smallest input (`nums.length = 1`)**:
    *   `nums = [0], k = 0`: `maxLength = 0`.
    *   `nums = [0], k = 1`: `maxLength = 1`.
    *   `nums = [1], k = 0`: `maxLength = 1`.

The logic holds for these scenarios.

### 5. Learning Points

*   **Similar Problems using this pattern**:
    *   **Longest Substring Without Repeating Characters**: Find the longest substring with unique characters.
    *   **Minimum Window Substring**: Find the smallest window in `S` that contains all characters from `T`.
    *   **Fruit Into Baskets (or Longest Substring with At Most K Distinct Characters)**: Find the longest subarray with at most `K` distinct elements.
    *   **Binary Subarrays With Sum**: Problems asking for counts of subarrays meeting a condition often use a variation of the sliding window, sometimes combined with a prefix sum or hash map.
    *   Generally, any problem asking for the "longest/shortest subarray/substring that satisfies a condition" is a strong candidate for the sliding window technique.

*   **Common Mistakes with this pattern**:
    *   **Incorrect window shrinking logic**: Moving the `left` pointer too far, or not far enough, or not correctly updating the count of elements that violate the condition (e.g., `zeroCount`).
    *   **Off-by-one errors**: Especially when calculating the window length (`right - left + 1`).
    *   **Forgetting to update the result**: The `maxLength` (or `minLength`, `count`, etc.) should be updated *after* the window has been deemed valid for the current `right` position.
    *   **Edge case oversights**: Not considering empty inputs, single-element inputs, or inputs where `k` is at its minimum or maximum allowed values.

*   **Variations of this problem**:
    *   Find the *minimum* length subarray that contains at least `k` zeros. (This would involve a slightly different condition for updating `minLength`).
    *   Find the *count* of subarrays that have at most `k` zeros. (This often requires a more nuanced approach, sometimes using the "at most K" minus "at most K-1" trick, or adding `right - left + 1` to the count at each valid step).
    *   Instead of zeros, what if we need to flip at most `k` *other* characters to make a longest sequence of a *specific* character (e.g., 'A's in a string of 'A's and 'B's)?

### 6. Code Quality

*   **Variable Naming**: `maxLength`, `left`, `zeroCount`, `n` are all clear and descriptive.
*   **Code Structure**: The sliding window logic is standard and easy to follow. The `if (nums[right] === 0)` block clearly separates the logic for handling zeros.
*   **Readability**: The code is very readable.
*   **TypeScript Best Practices**:
    *   Using `const` for `n` and `maxLength` (initially `0`) is appropriate. `left` and `zeroCount` correctly use `let` as they are reassigned.
    *   The `export` keyword is a good addition for modularity within a repository.
    *   The addition of a newline at the end of the file (as seen in the diff) is a minor but good practice for file hygiene.

### 7. Alternative Approaches

1.  **Brute Force (O(N^2) or O(N^3))**:
    *   Iterate through all possible subarrays using nested loops (outer loop for start `i`, inner loop for end `j`).
    *   For each subarray `nums[i...j]`, count the number of zeros.
    *   If the zero count is less than or equal to `k`, update the maximum length.
    *   **Trade-offs**: Much simpler to conceptualize and implement initially, but significantly less efficient for larger `n`, making it unsuitable for the given constraints (`10^5`).

2.  **Binary Search on Answer (O(N log N))**:
    *   The problem asks for the *maximum length*. We can binary search for this maximum length `L` between `1` and `n`.
    *   For a given `L` (the "potential answer"), we can create a helper function `canAchieveLength(L)` that checks if there exists *any* subarray of length `L` that can be made all ones by flipping at most `k` zeros. This check can be done in `O(N)` time using a fixed-size sliding window (of size `L`) to count zeros.
    *   **Trade-offs**: More complex to implement than the optimal sliding window. While it can be a useful technique when a direct sliding window isn't immediately obvious, for this specific problem, the `O(N)` sliding window is more efficient and direct. It doesn't offer a performance advantage here.

The chosen sliding window approach is the optimal and most idiomatic solution for this problem.

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🤖 Gemini Code Review (Model: gemini-2.5-flash)

Here's a detailed review of your LeetCode solution for "Max Consecutive Ones III":


1. Pattern Identification

This solution effectively uses the Sliding Window algorithmic pattern. Specifically, it's a variable-size sliding window where the window expands from the right and contracts from the left based on a condition (the number of zeros within the window).

2. Complexity Verification

  • Time Complexity: The stated time complexity is O(n), where n is the length of nums. This is accurate.
    • The right pointer iterates through the array exactly once.
    • The left pointer also moves monotonically forward and, in the worst case, will traverse the array once.
    • Each element is processed by the right pointer once and by the left pointer at most once. Therefore, the total operations are proportional to n.
  • Space Complexity: The stated space complexity is O(1). This is accurate.
    • The solution only uses a few constant variables (maxLength, left, zeroCount, n) regardless of the input size.

3. Key Insight

The key insight for this problem, which makes the sliding window approach optimal, is:

"To find the longest subarray containing at most k zeros, we can expand a window to the right as much as possible. If the number of zeros in the window exceeds k, we must shrink the window from the left until the condition (zeroCount <= k) is met again."

The "aha!" moment is realizing that since we're looking for the maximum length, we don't need to find the "perfect" smallest window that satisfies the condition. Instead, we just need to ensure the current window is valid (has at most k zeros). By expanding the window and only shrinking when it becomes invalid, we naturally track the maximum possible valid length encountered. The maxLength variable keeps a running maximum, effectively remembering the largest valid window observed.

4. Edge Case Analysis

The current solution appears robust for various edge cases. Let's consider a few:

  • k = 0 (no flips allowed):
    • nums = [1,1,0,1,1,1], k = 0
    • The zeroCount will exceed k whenever a 0 is encountered. The left pointer will advance past the 0, effectively finding the longest sequence of 1s.
    • Output: 3 (correct)
  • k = nums.length (all zeros can be flipped):
    • nums = [0,0,0], k = 3
    • zeroCount will never exceed k, so the window will expand to cover the entire array.
    • Output: 3 (correct)
  • nums contains only 1s:
    • nums = [1,1,1,1], k = 1
    • zeroCount will always be 0, never exceeding k. The window will cover the entire array.
    • Output: 4 (correct)
  • nums contains only 0s:
    • nums = [0,0,0], k = 1
    • right=0, nums[0]=0, zeroCount=1. maxLength = 1.
    • right=1, nums[1]=0, zeroCount=2. zeroCount > k (2 > 1). nums[left] (which is nums[0]) is 0, so zeroCount becomes 1. left becomes 1. maxLength is updated to 1 - 1 + 1 = 1.
    • This logic correctly handles it. Output: 1 (correct)
  • Smallest nums.length (1):
    • nums = [0], k = 0 -> Output: 0. zeroCount becomes 1. 1 > 0, so left moves. maxLength is 0.
    • nums = [1], k = 0 -> Output: 1. zeroCount remains 0. maxLength is 1.
    • nums = [0], k = 1 -> Output: 1. zeroCount becomes 1. 1 <= 1, so maxLength is 1.
    • All correct.

The solution handles these edge cases correctly due to the robust nature of the sliding window logic.

5. Learning Points

  • Similar problems using this pattern:
    • Longest Substring Without Repeating Characters (LeetCode 3): Find the longest substring without any repeating characters. (Condition: distinct characters count <= K, where K is the alphabet size or 1 if only one distinct char is allowed).
    • Minimum Window Substring (LeetCode 76): Find the smallest window in S that contains all characters of T. (More complex, but uses a similar expansion/contraction idea).
    • Subarrays with K Different Integers (LeetCode 992): Count subarrays with exactly K distinct integers. Often solved by finding atMostK distinct integers and then atMostK - atMostK-1.
    • Fruit Into Baskets (LeetCode 904): Find the maximum number of fruits you can collect if you can only put two types of fruit in your baskets. (Sliding window with at most 2 distinct elements).
  • Common mistakes people make with this pattern:
    • Off-by-one errors: Incorrectly calculating window length (right - left + 1 is common).
    • Incorrect shrinking logic: Not moving the left pointer sufficiently or moving it too much.
    • Forgetting to update the result: maxLength (or equivalent) might not be updated at every valid window state.
    • Not handling initial conditions: left and maxLength initialization is crucial.
    • Confusion between "at most K" and "exactly K": "At most K" problems are often simpler sliding window. "Exactly K" problems typically involve a transformation like count_exactly_K = count_at_most_K - count_at_most_K_minus_1.
  • Variations of this problem exist:
    • Instead of k zeros, what if you could flip k any numbers to achieve a certain target?
    • What if you needed to find the minimum length subarray that satisfies a condition (e.g., sum >= target)? The window adjustment logic would change to prioritize shrinking for minimum length.
    • What if the array elements were not binary, and you needed to maintain a sum or product within a certain range?

6. Code Quality

  • Variable Naming: Excellent. maxLength, left, zeroCount, n, right are all descriptive and follow standard conventions.
  • Code Structure: The code is clean, concise, and follows the standard sliding window template. The logic is easy to follow.
  • Readability: Very good. Comments for time/space complexity are helpful.
  • TypeScript Specifics: The use of export for the function longestOnes is good for modularity if this is part of a larger project or test suite (like Vitest, as mentioned in guidelines). For a direct LeetCode submission, it's typically omitted, but it doesn't harm correctness. The type annotations (number[], number) are correct.
  • README: The README.md has been moved to the correct location and formatted nicely, which is a good improvement for repository organization.

7. Alternative Approaches

  1. Brute Force (Nested Loops):
    • Iterate through all possible starting points (i) and all possible ending points (j) for subarrays. For each subarray nums[i...j], count the number of zeros. If zeroCount <= k, update the maximum length.
    • Trade-offs: Simple to understand, but very inefficient. Counting zeros for each subarray makes it O(N^3). If you optimize zero counting with a running count, it can be O(N^2). Given N=10^5, this would be too slow.
  2. Binary Search on Answer (Max Length):
    • The possible answers for the maximum length range from 0 to N. This search space is monotonic: if a length L is achievable (i.e., there exists a subarray of length L with at most k zeros), then any length L' < L is also achievable. This allows for binary search on the answer.
    • For a given mid length, you'd iterate through the array with a fixed-size window of mid and check if any such window has zeroCount <= k. This check takes O(N).
    • Trade-offs: This approach would have a time complexity of O(N log N) (binary search over N possible lengths, each check taking O(N)). While better than brute force, it's less optimal than the O(N) sliding window solution. It's useful when the sliding window approach is not immediately obvious or when the "check" function is simpler than a variable-size window.

Overall, this is a well-implemented and optimal solution for the problem. The code is clean, efficient, and correctly applies the sliding window pattern. Good work!

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leetcode/medium/1046-max-consecutive-ones-iii/max-consecutive-ones-iii.ts (1)

5-30: Rename directory from 1046-max-consecutive-ones-iii to 1004-max-consecutive-ones-iii to match the correct LeetCode problem number.

The algorithm implementation is correct with proper sliding window technique, O(n) time complexity, and O(1) space complexity. Code follows TypeScript best practices with explicit type annotations, const/let usage, and strict equality checks. However, LeetCode problem "Max Consecutive Ones III" is problem #1004, not #1046. Update the directory name to match the repository's naming convention and the actual problem reference.

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  • 1046-max-consecutive-ones-iii/README.md
  • leetcode/medium/1046-max-consecutive-ones-iii/README.md
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leetcode/**/README.md

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Problem README files should include: problem title with difficulty badge, problem description, examples with inputs and outputs, and constraints

Keep README files up to date with problem counts and organization

Files:

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leetcode/**

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Don't require tests for all LeetCode solutions (validated on platform)

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  • leetcode/medium/1046-max-consecutive-ones-iii/max-consecutive-ones-iii.ts
**/README.md

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Include problem title and difficulty badge, link to the problem on the respective platform (LeetCode, GreatFrontEnd, etc.), problem description, examples and constraints

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**/*.ts

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**/*.ts: Use explicit type annotations for function parameters and return types
Follow strict TypeScript configuration (defined in tsconfig.json)
Target ES2020 with CommonJS modules
Strict mode enabled with ES2020 target and CommonJS modules for TypeScript

**/*.ts: Use explicit type annotations for function parameters and return types in TypeScript solutions
Follow strict TypeScript configuration with ES2020 target and CommonJS modules
Avoid any type unless absolutely necessary in TypeScript solutions
Use interfaces for object types in TypeScript solutions

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**/*.{ts,js}

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**/*.{ts,js}: Test complex algorithms with helper functions, data structure implementations, solutions with multiple edge cases, GreatFrontEnd API implementations, and reusable utility functions
Use descriptive variable names (single letters like i, j, k are acceptable for loop iterators and standard mathematical contexts)
Don't use deprecated JavaScript features

Files:

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**/*-*.{ts,js,md}

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Use kebab-case for file names matching problem names

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Don't deviate from LeetCode's expected function signatures

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**/*.{js,ts}

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**/*.{js,ts}: Verify the solution correctly solves the problem for all test cases, including edge cases: empty arrays, single elements, negative numbers, null values
Document and verify time and space complexity using Big O notation, typically in code comments or docs/analysis/ files
Use clear, descriptive variable names (not just i, j, k unless in simple loops) and add comments for non-obvious logic or algorithm steps
Use const by default, let only when reassignment is needed; avoid var except for LeetCode solution function definitions
Use strict equality (===) over loose equality (==)
Use modern ES6+ syntax (arrow functions, destructuring, spread operators) where appropriate and prefer built-in methods (.map(), .filter(), .reduce())

**/*.{js,ts}: Use const by default, let only when reassignment is needed in JavaScript/TypeScript
Use strict equality (===) over loose equality (==) in JavaScript/TypeScript
Use descriptive variable names; single letters like i, j, k acceptable only for standard loop contexts
Prefer built-in array methods (.map(), .filter(), .reduce()) in JavaScript/TypeScript
Fix ESLint errors with npm run quality:fix and ensure proper code formatting with Prettier

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leetcode/**/*.{js,ts}: Keep LeetCode solutions concise and focused on the algorithm
Always document both time and space complexity in Big O notation with clear reasoning
Explain WHY the complexity is what it is, including amortized analysis when applicable
Document the algorithmic pattern used in solution code comments
Include examples in comments for complex algorithms in solution files
Review complexity analysis reports for algorithm files after running quality checks
Test edge cases if adding or modifying solution code
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Do not ignore time/space complexity considerations in code reviews
Do not deviate from LeetCode's expected function signatures in solution files

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leetcode/**/*-*.{js,ts}

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Solution files should use kebab-case naming: {problem-name}.{js|ts}

Files:

  • leetcode/medium/1046-max-consecutive-ones-iii/max-consecutive-ones-iii.ts
leetcode/**/*.ts

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Use TypeScript type annotations for all parameters and return types with complexity analysis in code comments

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🧠 Learnings (3)
📚 Learning: 2025-12-30T13:41:07.657Z
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Learning: Applies to leetcode/**/README.md : Problem README files should include: problem title with difficulty badge, problem description, examples with inputs and outputs, and constraints

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Timestamp: 2025-12-30T13:41:58.622Z
Learning: Applies to leetcode/**/README.md : Keep README files up to date with problem counts and organization

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📚 Learning: 2025-12-30T13:41:24.644Z
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File: CLAUDE.md:0-0
Timestamp: 2025-12-30T13:41:24.644Z
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leetcode/medium/1046-max-consecutive-ones-iii/README.md (1)

1-27: Well-structured README following all guidelines.

The README includes all required elements per coding guidelines: problem title with difficulty badge, link to LeetCode, problem description, examples with inputs/outputs, and constraints. Based on learnings, this follows the expected format for problem README files.

✏️ Tip: You can disable this entire section by setting review_details to false in your review settings.

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Pull request overview

This pull request reorganizes the "Max Consecutive Ones III" LeetCode problem by moving it to the correct directory structure and updating the solution from a function expression to an exported function declaration.

Changes:

  • Converted the solution function from a non-exported function expression to an exported TypeScript function declaration
  • Added a properly formatted README.md with clean markdown formatting following repository standards
  • Removed incorrectly placed README.md from the root-level directory

Reviewed changes

Copilot reviewed 3 out of 3 changed files in this pull request and generated no comments.

File Description
leetcode/medium/1046-max-consecutive-ones-iii/max-consecutive-ones-iii.ts Changed from function expression to exported function declaration, aligning with repository TypeScript conventions
leetcode/medium/1046-max-consecutive-ones-iii/README.md Added clean markdown-formatted problem description replacing HTML-heavy format
1046-max-consecutive-ones-iii/README.md Removed incorrectly placed file from root directory

The changes look good overall. The solution correctly implements the sliding window pattern with proper time and space complexity. The README follows the cleaner markdown format seen in similar problems like problem 0340. The export pattern aligns with other TypeScript solutions in the repository.

@pertrai1 pertrai1 merged commit 4827c90 into main Jan 15, 2026
16 of 17 checks passed
@pertrai1 pertrai1 deleted the leetcode-1152026 branch January 15, 2026 23:18
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📅 Spaced Repetition Reviews Scheduled!

Great job solving #1046 - Max Consecutive Ones Iii! 🎉

To help you retain this knowledge long-term, I've scheduled 5 review sessions using spaced repetition:

Review Interval Schedule Logic
1st Review 1 day after solving Scheduled now
2nd Review 3 days after 1st review Auto-scheduled when 1st completes
3rd Review 7 days after 2nd review Auto-scheduled when 2nd completes
4th Review 14 days after 3rd review Auto-scheduled when 3rd completes
5th Review 30 days after 4th review Auto-scheduled when 4th completes

What to expect:

  • Your 1st review is scheduled for tomorrow
  • Each subsequent review is scheduled automatically when you complete the previous one
  • This ensures proper spacing even if you complete a review a few days late
  • GitHub issues will be created automatically for each review
  • Each issue will link back to your solution

🧠 Why Spaced Repetition?

Research shows that reviewing material at increasing intervals dramatically improves retention. This adaptive scheduling ensures optimal spacing based on when you actually complete each review!

Check docs/reviews/review-schedule.json to see your review schedule.

github-actions bot pushed a commit that referenced this pull request Jan 15, 2026
  Problem: #1046 - Max Consecutive Ones Iii
  PR: #195
  First review scheduled (subsequent reviews auto-scheduled on completion)

  [skip ci]
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