A small Pygame maze game where you steer a spinning sprite-based ball with a joystick or keyboard, building mazes programmatically from connected line segments; movement has momentum with acceleration/boost and drag, wall collisions bounce you off and also push you out if you ever spawn or clip inside a wall, red holes kill you, and the black hole wins (press R to restart, Q to quit).
pgdr/mazeball
Folders and files
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