Feature - Add sounds (and associated bug fixes)#94
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combat and artillery sound effects
- consolidate all radio related scripts to one scene - Fix issues with unit auto responses - Make unit responses config data file - Add Radio SFX sounds - Fix issue of double acknowledgement for FIRE orders - Fix wind direction
also fixes some bugs
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Merge conflict has been resolved |
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music or sounds a bit loud in the intro, especially at the end |
I've made the requested changes (although they might still be too loud) and did some rather huge optimizations for hopefully better performance. |
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The sounds are now way better, this part is approved. |
When merged this pull request will:
radio.tscn(UnitVoiceResponses, UnitAutoResponses)Issue ticket number and link
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