v1.4.7-macos.6
·
16 commits
to main
since this release
Highlights
- macOS builds now run on Mono instead of native .NET runtime packaging, keeping the runtime model aligned with existing mod compatibility expectations.
- Added shell-based macOS release tooling for app packaging, signing, notarization, and DMG creation.
- Added/updated macOS release automation to produce notarized DMGs for both arm64 and amd64.
Notes
- This release focuses on macOS packaging/runtime pipeline updates; gameplay code changes are minimal.