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v1.4.7-macos.6

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@philipp-eisen philipp-eisen released this 23 Feb 10:30
· 16 commits to main since this release

Highlights

  • macOS builds now run on Mono instead of native .NET runtime packaging, keeping the runtime model aligned with existing mod compatibility expectations.
  • Added shell-based macOS release tooling for app packaging, signing, notarization, and DMG creation.
  • Added/updated macOS release automation to produce notarized DMGs for both arm64 and amd64.

Notes

  • This release focuses on macOS packaging/runtime pipeline updates; gameplay code changes are minimal.