Major fixes + Added LuaCollisionSystem
Fixes:
PhysicsSystemnow properly removes deletedGameObjectsfrom its quadtree (fixing memory corruption issues)LuaSystemnow buffers entity creations and removals until end of frame (fixing memory corruption issues)
Addition:
LuaCollisionSystem: provides access toCollisiondatapackets from scripts. Serves as an example of how to provide access to any type of datapacket