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Major fixes + Added LuaCollisionSystem

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@phisko phisko released this 16 Jan 17:44

Fixes:

  • PhysicsSystem now properly removes deleted GameObjects from its quadtree (fixing memory corruption issues)
  • LuaSystem now buffers entity creations and removals until end of frame (fixing memory corruption issues)

Addition:

  • LuaCollisionSystem: provides access to Collision datapackets from scripts. Serves as an example of how to provide access to any type of datapacket