fix: support non-string value types in MudBlazor select renderer#87
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fix: support non-string value types in MudBlazor select renderer#87
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The select field renderer in FormCraftComponent hardcoded MudSelect<string> and MudSelectItem<string>, causing all option values to be converted to strings via ToString(). This meant non-string value types (int, enum, etc.) always returned their default value (e.g., 0 for int) when selected. The fix makes RenderSelectField and RenderSelectOptions generic on the actual property type by using reflection to invoke a generic helper method (RenderSelectFieldGeneric<TValue>) with the correct type parameter derived from the model property. Also adds type conversion safety in UpdateFieldValue. Fixes #61
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Summary
MudSelectandMudSelectItemcomponents being hardcoded tostringtype parameter, causing non-string select values (e.g.,int,enum) to always return their default value (0 for int)RenderSelectFieldandRenderSelectOptionsgeneric on the actual model property type using reflection-based generic method dispatchUpdateFieldValuefor edge casesChanges
FormCraft.ForMudBlazor/Features/FormContainer/FormCraftComponent.razor.cs: ReplacedRenderSelectFieldwith a reflection-based dispatcher that callsRenderSelectFieldGeneric<TValue>using the actual property type. MadeRenderSelectOptions<TValue>generic soMudSelectItem<TValue>matches the real value type. AddedConvert.ChangeTypefallback inUpdateFieldValue.FormCraft.UnitTests/Extensions/FieldBuilderExtensionsTests.cs: Added two tests verifying thatWithOptionscorrectly storesSelectOption<int>with preserved int value types.Test plan
WithOptions_Should_Set_Int_Options_Attributeverifies int-typed options are stored correctlyWithOptions_Should_Preserve_Int_Value_Typesverifies option values remainint, notstringFixes #61