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Man's Best Robotic Friend

Introduction

One of my biggest interests is the Sony AIBO line of entertainment robots. The core mechanic of the earliest models, the ERS-110 and the ERS-111, is that the robot learns and evolves from a youth stage to an adult stage, and behaves based on how the user interacts with the robot. In early 2026, I wrote a research paper for IB Mathematics: Approaches and Analysis that discusses how Bayesian probability, logistic regression, and Laplace smoothing could be applied to such a system and determine robotic pet behavior. Therefore, Man's Best Robotic Friend is a Tamagotchi-style game where the player raises an AIBO-like robot from baby to adult, and the robot's behaviors are determined based on this aforementioned probability logic. As the user interacts with their new digital pet, it will mature into its own unique personality.

Note

This is still a work-in-progress, so this repository is clearly empty except for a default Unity project. Coming soon.

Installation

[Coming soon]

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