This is the code for an entry into the OUYA game jam, see http://www.youtube.com/watch?v=HhIyK3PsxKk
All game code is licensed under the MIT license.
Engine code (in the pixelboost submodule) is also MIT, but has dependencies that follow similar licenses (ZLib/Apache, etc...), see pixelboost/README for details.
- Make sure all submodules are grabbed using 'git submodule update --init --recursive'
- Follow the instructions in the pixelboost README.
- Open the level editor using launchtools.command and choosing 'Run Editor'. Press 'Export'. This will export all relevant game data in the correct locations.
- Models aren't currently rendering
- Code: Jamie Hales
- Art: Aidan Ward
- Music & SFX: Jake Worrell