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BRAVE

Documentation/References

Dev Guide: GITHUBxUNITY3D Guide

Dev Guide: Writing Good Code?

Dev Guide: Asset Sources && Licensing

Designs

Dev Guide: Dev Workshop Slides

Obstacle Interface Class

Solution Architecture: Obstacle Implementation Guide

Solution Architecture: Example Meditation Obstacle

Solution Architecture: Example Wim Hof Obstacle

Unity version is 2018.4.9f1

Updated as of 7th of Feb 2020.

World API

  • environment (this is basically the scene)
    • contains:
      • Maze
      • Maze should be procedurally generated
      • User
    • attributes
      • static (basically this is just a rigid body)

Obstacle API

  • should be an abstract class

User API

  • attributes
    • position
  • actions (methods)
    • movement possibilities
      • 1 joystick to location
      • 2 joysticks for rotation and translation
      • headset for rotation, joystick for translation
    • selecting
      • ray gun
      • grabbing

Module interactions

obstacle, maze, user

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Brain Rehabilitation in a Virtual Environment

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