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Releases: pixijs-userland/animate

3.0.1

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@andrewstart andrewstart released this 02 Oct 14:46

Added a progress hook for load() when using the options object (#143)

3.0.0

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@andrewstart andrewstart released this 01 Mar 03:23
  • Supports PixiJS v7
  • Drops support for PixiJS v6.
  • Drops support for legacy assets - now only v2 of the asset format is supported.

2.0.5

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@andrewstart andrewstart released this 09 Jan 03:47

Fixes an issue with final keyframes (#129)

2.0.4

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@andrewstart andrewstart released this 25 Oct 20:52

Skew fixes (#124, #125, #128)

2.0.2

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@andrewstart andrewstart released this 29 Jun 19:25

Allows shape data file (.shapes.json or .shapes.txt) urls to include query strings.

2.0.1

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@andrewstart andrewstart released this 05 Jun 23:31
  • Fixed an error in tweening rotations (#119).
  • Add support for Node's multiple entry points.

2.0.0-rc6

2.0.0-rc6 Pre-release
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@andrewstart andrewstart released this 10 Jan 21:53

Updated PixiJS dependencies to 6.0.0-rc.

2.0.0-rc5

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@andrewstart andrewstart released this 03 May 04:11

Further improvements to the asset specific type generation (npx pixi-animate-type-assets) by having the output be a namespace, so that you can have const foo: myAsset.lib.Foo;.

2.0.0-rc4

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@andrewstart andrewstart released this 28 Apr 04:03
  • Fix a typo in AnimateAsset preventing the passing in of the library to setup() (as far as Typescript was concerned).
  • Improve generated type information for asset files.
  • Fix issues with holes in legacy bundle and asset upgrades.
  • Handle *.shapes.txt files when upgrading assets.

2.0.0-rc3

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@andrewstart andrewstart released this 03 Apr 01:48

Fixed library definitions for Typescript.