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VOID

A plug-and-play, minimal algorithmic reverb VST3 plugin built with JUCE.

VOID Reverb Screenshot

Features

  • 3 Preset Modes — Space (lush hall), Room (tight, percussive), Infinite (ambient wash)
  • 4 Controls — Dry/Wet, Size, Color (EQ tilt), Clarity (sidechain ducker)
  • Sidechain Ducker — The Clarity knob reduces wet signal when dry transients hit, keeping them upfront
  • Built-in EQ — High-pass and low-pass filters shape the reverb tail
  • Pre-delay — Per-preset pre-delay for separation and depth
  • Dark UI — Flat charcoal aesthetic with warm gold/amber accents

Install (Windows)

  1. Download Void-v1.1-Windows.zip from the Releases page
  2. Extract the Void.vst3 folder to C:\Program Files\Common Files\VST3\
  3. Rescan plugins in your DAW

Build from Source

Requires CMake 3.22+, a C++17 compiler, and a local copy of JUCE 8. Update the JUCE path in CMakeLists.txt to match your system.

# Windows (Visual Studio Developer Command Prompt)
cmake -B build -G "NMake Makefiles" -DCMAKE_BUILD_TYPE=Release
cmake --build build

The VST3 plugin will be in build/Void_artefacts/Release/VST3/. A standalone executable is also built under build/Void_artefacts/Release/Standalone/.

Controls

Control Range Description
Dry / Wet 0-1 Crossfade between dry input and wet reverb
Size 0-1 Scales the preset's room size (0.5x at 0, 1.5x at 1)
Color 0-1 EQ tilt — dark (0) to bright (1)
Clarity 0-1 Sidechain duck depth — 0 = off, 1 = full ducking

Project Structure

VOID/
  CMakeLists.txt          # Build configuration (local JUCE path)
  Source/
    PluginProcessor.h     # Processor class, preset struct, DSP declarations
    PluginProcessor.cpp   # Reverb engine, EQ, pre-delay, ducker, dry/wet mixing
    PluginEditor.h        # Editor class, custom LookAndFeel, colour palette
    PluginEditor.cpp      # Dark UI: preset buttons, rotary knobs

License

This project is licensed under the GNU General Public License v3.0. See LICENSE for details.

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Reverb Plugin

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