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@mvaligursky mvaligursky commented Jan 30, 2026

Document ColorLUT texture format in CameraFrame JSDoc

Summary

  • Documents the expected texture format for CameraFrame.colorLUT.texture in JSDoc
  • Specifies that the texture must be a 2D "strip" format (same as Unreal Engine): N² × N pixels for an N×N×N 3D LUT
  • Clarifies that HALD LUTs and Unity LUTs are not compatible due to different layouts

Fixes playcanvas/developer-site#887

@mvaligursky mvaligursky merged commit 513141a into main Jan 30, 2026
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@mvaligursky mvaligursky deleted the mv-lut-docs branch January 30, 2026 14:39
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Document CameraFrame.ColorLUT texture format

3 participants