refactor: extract GSplatFrustumCuller from GSplatWorkBuffer#8560
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mvaligursky merged 2 commits intomainfrom Mar 30, 2026
Merged
refactor: extract GSplatFrustumCuller from GSplatWorkBuffer#8560mvaligursky merged 2 commits intomainfrom
mvaligursky merged 2 commits intomainfrom
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Move the frustum culling subsystem (bounding-sphere textures, transforms texture, node visibility texture, culling render pass, and related methods) out of GSplatWorkBuffer into a dedicated GSplatFrustumCuller class. GSplatWorkBuffer now owns a frustumCuller instance and GSplatManager accesses culling through it. Made-with: Cursor
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Extract the frustum culling subsystem from
GSplatWorkBufferinto a dedicatedGSplatFrustumCullerclass, simplifying the work buffer and clarifying responsibilities.Changes:
GSplatFrustumCullerclass (gsplat-frustum-culler.js) that owns all culling-related GPU resources: bounding-sphere texture, transform-index texture, transforms texture, node visibility texture, culling render target and render passupdateBoundsTexture,updateTransformsTexture, andupdateNodeVisibilitymethods fromGSplatWorkBuffertoGSplatFrustumCullerGSplatWorkBuffernow owns afrustumCullerinstance, created in its constructor and destroyed on cleanupGSplatManagercall sites to access culling throughworkBuffer.frustumCuller