fix: avoid camera_params redefinition in pickPS (WGSL)#8641
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Adds a CAMERAPLANES include guard around the camera_params uniform in the WGSL pickPS chunk, mirroring the fix applied to the GLSL version in #8640. Prevents duplicate definition errors when combined with other chunks that declare camera_params (e.g. linearizeDepth, screenDepth).
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Description
This PR mirrors the fix from #8640 for the WGSL version of the
pickPSchunk. It adds aCAMERAPLANESinclude guard around thecamera_paramsuniform insrc/scene/shader-lib/wgsl/chunks/common/frag/pick.js, preventing duplicate definition errors when multiple shader chunks that declarecamera_paramsare included together.The pattern matches the existing guard used in other WGSL chunks (
linearizeDepth,screenDepth,particle,particle_init) and is now consistent with the GLSL version fixed in #8640.Checklist