Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
23 changes: 23 additions & 0 deletions examples/src/examples/graphics/portal.controls.mjs
Original file line number Diff line number Diff line change
@@ -0,0 +1,23 @@
/**
* @param {import('../../app/components/Example.mjs').ControlOptions} options - The options.
* @returns {JSX.Element} The returned JSX Element.
*/
export const controls = ({ observer, ReactPCUI, React, jsx, fragment }) => {
const { BindingTwoWay, BooleanInput, LabelGroup, Panel } = ReactPCUI;
return fragment(
jsx(
Panel,
{ headerText: 'Camera' },
jsx(
LabelGroup,
{ text: 'Camera Frame' },
jsx(BooleanInput, {
type: 'toggle',
binding: new BindingTwoWay(),
link: { observer, path: 'cameraFrame' },
value: observer.get('cameraFrame') || false
})
)
)
);
};
27 changes: 21 additions & 6 deletions examples/src/examples/graphics/portal.example.mjs
Original file line number Diff line number Diff line change
@@ -1,3 +1,4 @@
import { data } from 'examples/observer';
import { deviceType, rootPath } from 'examples/utils';
import * as pc from 'playcanvas';

Expand Down Expand Up @@ -154,13 +155,27 @@ assetListLoader.load(() => {
camera.setLocalEulerAngles(-27, 45, 0);
app.root.addChild(camera);

// ------ Custom render passes set up ------
// ------ Camera frame (optional), stencil + MSAA — default off ------

const cameraFrame = new pc.CameraFrame(app, camera.camera);
cameraFrame.rendering.stencil = true;
cameraFrame.rendering.samples = 4;
cameraFrame.rendering.toneMapping = pc.TONEMAP_ACES2;
cameraFrame.update();
/** @type {pc.CameraFrame|null} */
let cameraFrame = null;

data.set('cameraFrame', false);
data.on('cameraFrame:set', () => {
if (data.get('cameraFrame')) {
if (!cameraFrame) {
cameraFrame = new pc.CameraFrame(app, camera.camera);
cameraFrame.rendering.stencil = true;
cameraFrame.rendering.samples = 4;
cameraFrame.rendering.toneMapping = camera.camera.toneMapping;
}
cameraFrame.enabled = true;
cameraFrame.update();
} else if (cameraFrame) {
cameraFrame.destroy();
cameraFrame = null;
}
});

// ------------------------------------------

Expand Down