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feat(examples): LOD streaming Debug panel and one-frame texture trace#8702

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mvaligursky merged 1 commit into
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mv-lod-streaming-debug-textures
May 8, 2026
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feat(examples): LOD streaming Debug panel and one-frame texture trace#8702
mvaligursky merged 1 commit into
mainfrom
mv-lod-streaming-debug-textures

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@mvaligursky mvaligursky commented May 8, 2026

Adds a dedicated Debug section to the LOD streaming example UI and a control to dump GPU texture memory (via GraphicsDevice.frameStart / TRACEID_TEXTURES) for a single frame.

Changes:

  • Move the gsplat debug visualization dropdown out of Settings into a new Debug panel; label it Debug Render.
  • Add Log Textures button that enables pc.TRACEID_TEXTURES for one frame using pc.Tracing.set synced from a request flag in update (then cleared), so frameStart runs with tracing on without a postrender hook.

@mvaligursky mvaligursky self-assigned this May 8, 2026
@mvaligursky mvaligursky merged commit 640abfe into main May 8, 2026
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@mvaligursky mvaligursky deleted the mv-lod-streaming-debug-textures branch May 8, 2026 09:53
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