Is there any specific reason why there is a restriction on the minimum width and height of the patcher window? (i'm using the standalone app in this case)
Sometimes I like to make a small patch window to have some room for other things on the screen, especially if i'm just working with some UI or sketches. Also with my current screen-resolution I can't do a 50/50 of the screen (Plugdata on one side, some other app on the other), because Plugdata does not allow a smaller width to fit exactly 50% of my window, it's more like 60/40...
I understand there will be some issues when the window gets very small because of UI icons that are in the way. I'm not sure what is the best way is to deal with that, but here are some thoughts:
- All the whitespace can dissapear, but the minimum width/height is as much as the icons that are in that toolbar
- The icons just dissapear when the window gets smaller (this is how Max deals with it)
Is there any specific reason why there is a restriction on the minimum width and height of the patcher window? (i'm using the standalone app in this case)
Sometimes I like to make a small patch window to have some room for other things on the screen, especially if i'm just working with some UI or sketches. Also with my current screen-resolution I can't do a 50/50 of the screen (Plugdata on one side, some other app on the other), because Plugdata does not allow a smaller width to fit exactly 50% of my window, it's more like 60/40...
I understand there will be some issues when the window gets very small because of UI icons that are in the way. I'm not sure what is the best way is to deal with that, but here are some thoughts: