I'm encountering this in Ubuntu Studio 24.04, which pre-installs Pipewire. I don't know if the same will happen in a pure-JACK system, and I have not tested other audio backends on other OSes.
To reproduce:
- Run some audio in another app (any backend; when I saw the issue just now, I was playing music in a browser, which I assume is the Pipewire PulseAudio shim).
- Open PlugData.
- Make sure the audio settings are configured for JACK. (I couldn't get any audio with ALSA anyway.)
- Open the else help patch for all else objects. This takes a long time to load. Note that this could be any operation that takes longer than a few control blocks to complete -- I'm suggesting to open "all else objects" because it's an easy action to describe, and on my machine, it takes a couple of seconds before the patch is displayed.
All audio on the system blocks until the operation is finished (the patch is fully loaded).
If this isn't fixable, then I guess close it.
One user impact is that Gem patches often overrun the control period, which causes other apps to drop audio frames. So I can't, for instance, run SuperCollider audio and Gem graphics on the same machine, if Gem is in PlugData (even though I have 16 virtual cores!). I have to run Gem in original Pd, because the audio buffering system means that Pd vanilla can't block the systemwide audio thread.
EDIT: May be related to #2192, but that issue doesn't describe any impact on other apps.
I'm encountering this in Ubuntu Studio 24.04, which pre-installs Pipewire. I don't know if the same will happen in a pure-JACK system, and I have not tested other audio backends on other OSes.
To reproduce:
All audio on the system blocks until the operation is finished (the patch is fully loaded).
If this isn't fixable, then I guess close it.
One user impact is that Gem patches often overrun the control period, which causes other apps to drop audio frames. So I can't, for instance, run SuperCollider audio and Gem graphics on the same machine, if Gem is in PlugData (even though I have 16 virtual cores!). I have to run Gem in original Pd, because the audio buffering system means that Pd vanilla can't block the systemwide audio thread.
EDIT: May be related to #2192, but that issue doesn't describe any impact on other apps.