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Releases: pmwl0128/quark_drive_skills
Release list
0.7.16: Browser history and faster battle tools
Refresh the metagame and real-team library, including newly reviewed POCH teams.
- Keep fact answers, generated teams, diagnoses and actual-set matchup results in this browser, with searchable question history and explicit rerun controls.
- Show the lookups behind a question while its answer is being prepared.
- Refine the home page, installation guidance and team handoffs. Browser tabs use Quark Drive Web online and Quark Drive Console locally.
- Reduce initial data loading and long-list rendering, share Pokémon library reads, and keep background calculation sweeps separate from interactive calculations.
- Clear deferred search lists while their panels are closed, so reopening stays responsive and preserves the current query.
- Preserve calculator inputs when switching tools, pause hidden work, and remove repeated synchronous writes of full matchup results.
- Organize result views and shared helpers and remove unused styles and dependencies.
- Use the public repository name quark_drive_skills. Product and skill names remain unchanged.
0.7.15: Quark Drive home and battle tools
Quark Drive Skills and Quark Drive Web
- Replace the project branding throughout the web interface, shared cards, documentation, plugin metadata and download packages. The public repository is Quark_Drive_Skills, and the local web package is Quark_Drive_Web.zip.
- Introduce a flat Booster Energy-inspired icon, redrawn with orange end caps, a graphite canister and a blue-violet core. Supply matching browser, bookmark and home-screen icons, including a correctly served conventional favicon.ico.
- Simplify the home page: retain Quark Drive in the header and footer, localize the main brand title, use a centered-dot separator, remove the separate repository-link badge, and tighten the supporting copy and layout. Repository links remain in the installation section.
- Retain the home page's singles and doubles examples, direct handoffs to diagnosis and team building, and quick battle Q&A panel. Selecting a question example fills it in for review before sending.
- Keep Q&A on MiMo v2.6 Flash and team building and AI diagnosis on MiMo v2.6 Pro, with the existing fallback provider.
- Retain opponent-configuration comparisons against observed real-team speed samples with explicit coverage, Mega-form and zero-SP handling, common-configuration caching, team-file workflows and draggable portraits.
- Include the committed M-7 metagame and real-team snapshot, with Chinese, English and Japanese support.
This updates the existing v0.7.15 release and replaces its web package and description; no new version is created. The legacy pokemon-champions-ui.zip rolling download remains available for compatibility.
0.7.14: M-7 data refresh and KO provenance
Refresh M-7 data and show retained KO source dates
- Refresh M-7 singles and doubles rankings, common sets, and team evidence from the latest committed snapshot.
- Show the source season and capture date when a KO direction uses retained historical evidence.
- Update the downloadable workbooks, trend charts, and local UI bundle for this snapshot.
0.7.13: M-7 metagame and expanded team library
Update to M-7 / Regulation M-C
- Refresh singles and doubles rankings and common configurations from the October 8 GameWith snapshot.
- Retain the latest M-6 KO relationships and KO move shares temporarily, with their original capture dates and a visible source-season notice.
- Include reviewed POCH singles evidence in the correct M-6 and M-7 partitions, with cross-source identity deduplication.
- Add op.gg doubles teams from Regulation M-C onward and expand the current-rule team library.
- Preserve earlier-rule archives and use the existing reviewed data for this release.
0.7.12: Metagame and team data refresh
Refresh metagame usage and doubles KO data.
Keep the existing singles KO snapshot and move shares available with their original data date.
Expand the current real-team evidence pool and rebuild matchup reference caches: 1,143 singles teams, 5,331 doubles teams, and 1,180 doubles event teams.
0.7.11: Singles KO move shares and M-6 data refresh
Refresh M-6 data and add singles KO move shares
中文
- 更新 M-6/M-C 单双打环境排名、常见配置与 KO 对象列表,快照日期为 2026 年 10 月 3 日。
- 补齐全部 262 只排名宝可梦的单打 KO 招式占比;每个详情页均核对与 KO 对象列表相同的固定快照。
- 刷新全部 262 只排名宝可梦的双打 KO 招式占比,并单独记录其采集时间。
- 本季真实队库更新为单打 1,129 支、双打 4,394 支,另有 M-C 赛事队伍 1,179 支。
- 重建环境参考缓存、框架兜底表、趋势图、三语工作簿和预构建 UI 数据投影。
KO 对象列表表示击倒顺序,不是对局胜率;招式占比描述已记录击倒所使用的招式。
English
- Refresh single and double usage rankings, common configurations, and KO object lists to the October 3, 2026 snapshots under Regulation M-C.
- Add singles KO move-share panels for all 262 ranked Pokemon, with every detail page verified against the same pinned snapshot as its KO object lists.
- Refresh doubles KO move-share panels for all 262 ranked Pokemon from an independently dated capture.
- Update the current-season team library to 1,129 singles teams and 4,394 doubles teams, plus 1,179 Regulation M-C event teams.
- Regenerate environment reference caches, fallback frames, trend charts, three language workbooks, and the bundled UI data projection.
KO object lists show knock-out ordering, not matchup win rates. Move-share panels describe the moves used for recorded knock-outs.
日本語
- M-6/M-Cのシングル・ダブルの使用率、一般的な構成、KO対象リストを2026年10月3日のスナップショットに更新。
- ランキング掲載262匹すべてのシングルKO技割合を追加。各詳細ページがKO対象リストと同じ固定スナップショットであることを確認。
- ランキング掲載262匹すべてのダブルKO技割合を更新し、その取得時刻を個別に記録。
- 当シーズンの実チームデータをシングル1,129件、ダブル4,394件に更新。M-C大会チームは別途1,179件。
- 環境参照キャッシュ、構築フレーム補完表、推移グラフ、3言語のワークブック、配布UIのデータ投影を再生成。
KO対象リストは倒した相手の順序であり、対戦勝率ではありません。技割合は記録されたKOに使われた技を示します。
Usage data from MetaRoll (metaroll.app).
0.7.10: Clearer set inference and site controls
Clearer set inference, automatic entry conditions, and polished site controls
中文
- 配置反推结果更紧凑:合并可能与已排除的性格,展示观测后的相对占比,并提供折叠的可行配置示例与速度推断。计算器实际配置仍由四个工具共享,不作为反推约束。
- 观测记录移到我方配置下方;无变化的输入不再触发全页重算。天气与场地分别按实际行动顺序自动套用出场特性,同速保留手动选择。
- 新增跟随系统的自动主题,保留日月图标与原有控件外框;语言切换置于主题切换左侧。队伍盒子入口增加一次性发现提示。
- 新增中/日/英页底权属与非官方声明、X 联系入口和 QQ 群二维码浮层。
- 刷新环境、KO 与双打 KO 招式数据,补齐官方 R 赛队伍,并按选手身份核对跨来源副本,避免重复计数。
English
- Compact set inference with possible and excluded natures, relative post-observation shares, a collapsible feasible example, and speed-budget inference. The four calculator tools continue to share their actual configurations.
- Move observations beside the working inputs and skip recalculation for unchanged values. Resolve weather and terrain separately using actual action order; ties remain manual.
- Add a system-following theme, a one-time Teams & Box discovery hint, and a localized footer with ownership notices, X, and the QQ community QR code.
- Refresh metagame and KO facts, including doubles KO move shares, and expand official regional team evidence with identity-based cross-source deduplication.
日本語
- 型の推定結果をコンパクトに整理。候補と除外済みの性格、観測後の相対割合、折りたたみ可能な実現例、残りSPに基づく素早さ推定を表示します。実際の設定は引き続き4つの計算ツールで共有します。
- 観測履歴を入力の近くへ移動し、値が変わらない操作での再計算を抑制。天候とフィールドは実際の行動順に沿って個別に自動設定し、同速時は手動選択を維持します。
- システムに追従するテーマ、チームとボックスの初回案内、多言語の権利表記とX・QQコミュニティへの入口を追加します。
- 環境・KO・ダブルのKO技割合を更新。公式地域大会のチーム情報を拡充し、選手の同一性に基づき複数ソースの重複を確認します。
0.7.9: Team library, set inference, and M-6 refresh
- Added a browser-local team and box library with import/export, set editing, team assembly, and direct reuse in the builder and calculator.
- Added ranked-set inference with observation tracking, candidate explanations, and transfers between inference, damage, speed, and tuning workflows.
- Refreshed M-6 Singles and Doubles usage, KO, reports, and trends through September 28. Singles now includes snapshot-pinned KO move shares from all 262 detail pages; Doubles move shares were refreshed from MetaRoll.
- Expanded the current real-team library to 1,082 Singles teams and 3,188 Doubles teams, including 805 approved POCH Singles rows, then rebuilt matchup caches and fallback frames.
- Improved the Teams, Matchup, Meta, and calculator interfaces together with online access logging, tester-key controls, and diagnostics.
0.7.8: Calculator and M-6 data refresh
What's new
- Refreshed M-6 Singles and Doubles usage and common sets from GameWith, KO data from Silph, and the real-team library. Doubles move KO share now includes MetaRoll data.
- Added rule-aware fallback frames for Pokémon with sparse current-rule team evidence. The builder identifies fallback evidence so recommendations remain traceable.
- Improved the calculator's duel, speed, and tuning views: swap sides, import Showdown sets, inspect speed order under field effects, and use the revised compact controls on narrow screens.
The existing POCH team rows remain available. This update did not run a new POCH harvest.
0.7.7: Bulk tuning workbench and fresher M-6 data
Refreshes Regulation M-C data through September 23 and adds a bulk-tuning workbench to the battle calculator.
- Updates Singles and Doubles rankings, common sets, trends, reports, and KO facts to the September 23 snapshots; the real-team library grows to 789 Singles and 1,987 Doubles teams.
- New Bulk Tune tool in the calculator: watch incoming damage rolls update live while you drag HP / Def / SpD, pin "survive this move" targets (one or two hits, from guaranteed down to 50% odds), and solve the SP each target needs, including when your Pokémon is burned, paralyzed, or has stat stages.
- The damage calculator and Bulk Tune share one roster and field: teams, builds, the active Pokémon, selected moves, and conditions carry across tools, and swapping attacker and defender swaps the teams themselves.
- Clearer damage calculator: a larger damage headline, an HP bar that shows the roll range, the move grid right under it, and move names that read as plain text until you edit them.
- The speed line gains quick-navigation markers.
- The team skill's
tuneoperator supports two-hit survival, finer probability tiers, and survival under a stated status or stat stages (member_state). - The local bridge now defaults to MiMo through the Anthropic Messages API and falls back to DeepSeek when MiMo is unavailable; configure both keys in
~/.pokemon-champions/pc.env. - The team bar's import popover is no longer hidden under the field controls and the results; Bulk Tune uses the damage calculator's own team bar, so switching tabs no longer shifts the page.
- Damage results no longer repeat the portrait shown in the team bar (each build shows it beside its name), and the speed line's add button sits beside each card's label.