Describe the bug
When using the Render package to render long-duration motions, the application crashes and exits unexpectedly around the 27-second mark.
To Reproduce
Steps to reproduce the behavior:
- Initiate a rendering task for a motion exceeding 27 seconds.
- Set
pixelRatio to 2.
- Set
fps to 30.
- Set
simultaneousHandlers to 2.
- Observe the application crash around the 27-second mark.
Expected behavior
The application should complete the rendering process without crashing, regardless of the motion's duration.
Platform (please complete the following information):
- Device: Samsung Galaxy S23 Ultra
- Operating System: [Android 14]
Additional context
The issue may be related to memory management during extended rendering tasks. As a potential workaround, rendering in 10-second chunks and then combining the frames into a single video might alleviate the problem. I am willing to assist in creating a merge request to address this issue.
Describe the bug
When using the Render package to render long-duration motions, the application crashes and exits unexpectedly around the 27-second mark.
To Reproduce
Steps to reproduce the behavior:
pixelRatioto 2.fpsto 30.simultaneousHandlersto 2.Expected behavior
The application should complete the rendering process without crashing, regardless of the motion's duration.
Platform (please complete the following information):
Additional context
The issue may be related to memory management during extended rendering tasks. As a potential workaround, rendering in 10-second chunks and then combining the frames into a single video might alleviate the problem. I am willing to assist in creating a merge request to address this issue.