Episode 2 has gotten the re-remaster treatment! I also made the settings far simpler, so they should no longer take anything more than a master's degree to interact with. Hopefully the presets make it easier to get a beautiful experience without needing to watch 8 Digital Foundry videos. There are also some fixes in there to help users that have ended up in a broken state recover to safe settings.
How to install/run:
- Purchase and install Duke Nukem 3D: 20th Anniversary World Tour (or otherwise have it installed on your computer - you need a commercial version of Duke 3D to use with the Duke-RT engine fork)
- Download the .zip file in the assets section from this release
- Unzip Duke-RT to your computer
- Run launch-duke-rt.cmd in that folder
- Give it the path to your Duke 3D install (if it doesn't find it automatically)
- Let it grab the normal maps from Duke World Tour (if that's your Duke version, will still work without them)
- Let it open your browser to grab the voxels
- Download the voxels from that site
- Go back to the Duke-RT console window and hit enter
- Let it unpack the voxels into its own directory for you
- Proceed into the game
- Always run via launch-duke-rt.cmd in the future
New stuff (cumulative starting from 0.3.0:
- Episode 2 main level lighting pass
- Added new lights throughout areas that had no visible light sources
- Updated emissive behavior in some areas to make things sane and visually coherent
- Fixed some busted materials
- Settings profile system and simplified settings menus (advanced options still available)
- Crash monitoring and settings recovery
- Episode 1 re-light treatment
- Added red glow effect to enemy laser fire
- Fixed missing skyboxes on levels like E1L4 and E1L5
- Fixed skyboxes looking deep-fried
- Fixed flickering light effects from weapon impacts like the devastator
- Reduced muzzle flash intensity and reach (cowards)
- Even more launcher/installer simplification
What's coming up:
- Fix for moving surface blurriness like sliding panels, rotating models, etc
- Fix for mirror blurriness
- Fix for glitchy mirrors when not running with DLRR
- Episode 3 remastering
- Performance improvements
- Volumetrics like weapon smoke
- Better water
