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Chisel

Chisel

Design system studio for frontend interfaces.

License Release Agent Skill Works with 18+ agents

Cut the design. Carve it into pages. Hone the edges. Inspect the work.
All state in markdown. Zero external services.


Install

Any Agent (recommended)

npx skills add ppazosp/chisel

# update later
npx skills update

This installs Chisel to ~/.agents/skills/chisel/ where it's automatically discovered by Claude Code, Codex, Copilot, Cursor, Gemini CLI, OpenCode, and 18+ other agents.

Claude Code (plugin mode)

Install as a plugin to get /chisel:cut, /chisel:carve, /chisel:hone, etc. in the autocomplete menu:

/plugin marketplace add ppazosp/backpack
/plugin install chisel@backpack

Or add to ~/.claude/settings.json:

{
  "extraKnownMarketplaces": {
    "backpack": {
      "source": { "source": "github", "repo": "ppazosp/backpack" }
    }
  },
  "enabledPlugins": {
    "chisel@backpack": true
  }
}

Manual

Clone into your project and point your agent's instruction file (AGENTS.md, .github/copilot-instructions.md, etc.) to the AGENTS.md file in this repo.

Recommended: Stitch MCP

Stitch generates visual mockups from text descriptions. When connected, /chisel cut and /chisel hone use it to brainstorm layouts visually before generating tokens — significantly improving design quality.

Install it and add to your MCP config. Chisel will detect it automatically and recommend it if missing.

Quick Start

# 1. Cut: establish design direction, generate tokens + showcase
/chisel cut "admin dashboard"

# 2. Carve: build pages using the design system
/chisel carve "dashboard with sidebar and stats"

# 3. Lay: display the component showcase
/chisel lay

# 4. Hone: tweak tokens, preview, propagate
/chisel hone "rounder buttons, warmer palette"

# 5. Inspect: audit code against the design system
/chisel inspect

Commands

Command What it does
/chisel cut Cut the design — detect context → aesthetic direction → research style → [optional Stitch] → generate tokens + showcase → iterate
/chisel carve Carve the pages — build frontend pages using the design system, component by component
/chisel lay Lay it out — regenerate the component showcase from current system.md
/chisel hone Hone the edges — tweak tokens → regenerate showcase → approve → propagate to all components in parallel
/chisel inspect Inspect the work — audit all frontend code against system.md → report violations → auto-fix

Agents

Chisel includes 1 subagent prompt in agents/. It's dispatched during /chisel hone to propagate token changes.

Agent Role File
Propagator Applies design token changes across component files, one file per agent in parallel agents/propagator.md

On platforms that support subagents (Claude Code, Codex), multiple propagators are dispatched in parallel — one per component file. On platforms without subagent support, the main agent reads the prompt and follows its instructions inline.

Always-On Skill: UI Craft

Chisel includes ui-craft, a passive skill that's always active when working on frontend code. It enforces micro-polish rules across 5 areas:

Reference What it covers
animation.md Animation decision framework, easing, timing, springs, stagger, clip-path, enter/exit patterns
surfaces.md Concentric border radius, optical alignment, shadow-as-border, image outlines, hit areas
typography.md Font smoothing, tabular numbers, text-wrap balance/pretty
gestures.md Drag interactions, momentum dismissal, damping, pointer capture, friction
performance.md GPU compositing, will-change, CSS vs JS animations, Framer Motion caveats

How It Works

Design system files

All design state lives in docs/design/ at the project root:

docs/design/
├── system.md        # Source of truth — direction, tokens, component patterns, rationale
├── tokens.css       # Auto-generated CSS custom properties (never edit manually)
└── showcase.html    # Auto-generated component showcase (never edit manually)

system.md is the source of truth. tokens.css and showcase.html are always regenerated from it.

Workflow

/chisel cut
  ├── Detect project context (framework, CSS approach)
  ├── Establish aesthetic direction
  ├── Research the style online (fonts, palettes, references)
  ├── [Optional] Brainstorm with Stitch MCP
  ├── Detect needed components from project description
  ├── Generate system.md (tokens + component patterns)
  ├── Generate tokens.css (CSS custom properties)
  ├── Auto-wire token import into project entry point
  ├── Generate showcase.html (all components rendered)
  └── Iterate until user approves

/chisel carve
  ├── Load design system + project context
  ├── Study purpose, journey, data, layout
  ├── Decompose into components (leaf, composite, page)
  ├── Plan interactions and state flow
  ├── Build in parallel waves (leaf → composite → page)
  ├── Polish pass against ui-craft checklist
  └── Verify and report

/chisel lay
  └── Regenerate showcase.html from current system.md

/chisel hone
  ├── Interpret change request → token diff
  ├── Update system.md + regenerate tokens.css
  ├── Regenerate showcase → user previews
  ├── On approval → dispatch propagator agents in parallel
  └── Each propagator updates one component file

/chisel inspect
  ├── Scan all frontend files
  ├── Detect violations (hardcoded colors, off-scale spacing, wrong radius, etc.)
  ├── Report with file:line, current value, should-be value
  └── Offer auto-fix

Token propagation

When you /chisel hone, changes propagate in parallel — one agent per component file, batched in groups of 8:

Propagation:
├── Agent 1: Button.tsx     (bg-blue-500 → bg-primary)
├── Agent 2: Card.tsx       (shadow-md → shadow-sm)
├── Agent 3: Input.tsx      (rounded-lg → rounded-md)
└── Agent 4: Modal.tsx      (no changes needed)

All 4 run simultaneously.

Attribution

Chisel includes principles adapted from external sources. See NOTICE for full attribution.

License

MIT

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Design system studio for frontend interfaces. Shape direction, carve tokens, exhibit components, inspect consistency.

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