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This issue only seems to happen when the notes density is high like on Xeroa's top diff, the bug doesn't show up on the less dense difficulties of this set.
The objects being skipped are always the same within a diff.
Some hitsounds are skipped and the object being skipped also doesn't appear to be hit either. (turn off Show hit markers to see, they're supposed to expand when hit)
Possibly related issue: #32783, although the circles skipped aren't the same ones as in here.