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adding mobileResize explanation#4841

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muuki88 merged 2 commits intomasterfrom
bretg-patch-5
Sep 7, 2023
Merged

adding mobileResize explanation#4841
muuki88 merged 2 commits intomasterfrom
bretg-patch-5

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@bretg
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@bretg bretg commented Sep 5, 2023

I believe this is still needed for the mobile PUC scenario. It was there for the Send-All-Bidders example, but missing for Sent-Top-Bid.

@bretg bretg requested a review from muuki88 September 5, 2023 14:27
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Comment thread adops/gam-creative-banner-sbs.md Outdated
ucTagData.targetingMap = %%PATTERN:TARGETINGMAP%%;
ucTagData.hbPb = "%%PATTERN:hb_pb%%";
// mobileResize needed for mobile GAM only
ucTagData.mobileResize = "hb_size:%%PATTERN:hb_size_BIDDERCODE%%";
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@muuki88 muuki88 Sep 5, 2023

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I couldn't find any reference in the either prebid.js, prebid universal creative, prebid adnroid sdk or prebid server java.

Where is this going to be used and for what exactly @bretg ?

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bretg commented Sep 7, 2023

good thing you pushed back @muuki88 - turns out there's a reason it's not in the Send-Top-Bid creative -- the TARGETINGMAP covers the use case. So changing this PR to explain the existence of mobileResize in the Send-All-Bids creative.

@bretg bretg changed the title adding mobileResize to example creative adding mobileResize explanation Sep 7, 2023
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Nice 😍

@muuki88 muuki88 merged commit 579be0d into master Sep 7, 2023
@bretg bretg deleted the bretg-patch-5 branch September 7, 2023 18:10
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2 participants