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History / Keyboard and Mouse

Revisions

  • Overlay video: Views - the cameras shown on screen together in one synced video

    @prnvkhndlwl prnvkhndlwl committed Oct 15, 2026
  • Overlay video: the Speed choice (slow motion against real time, the '4x slower' label)

    @prnvkhndlwl prnvkhndlwl committed Oct 15, 2026
  • Menu paths for the six-menu bar (G188): File -> Export, Edit -> Events / Skeleton, 3D -> Sync / Calibrate Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

    @prnvkhndlwl prnvkhndlwl committed Oct 13, 2026
  • M: the working camera alone, M again puts every camera back (G181) Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

    @prnvkhndlwl prnvkhndlwl committed Oct 11, 2026
  • An animal row tracks its silhouette only; Ctrl+click its points to track them too (G180) Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

    @prnvkhndlwl prnvkhndlwl committed Oct 10, 2026
  • Docs for v0.4.0 and v0.4.1: animal layers, GoPro footage, point tools, many cameras on screen, the cameras' order v0.4.0: animals as layers (LAYERS, "<animal> <part>" names, per-animal skeletons, holding points opt-in), several animals in one silhouette pass, GoPro metadata and lens model, point tools, lens profile export / load, the save question before opening another video, convert masks --animal. v0.4.1: CAMERAS as one line per camera with an eye and a disclosure, views arranged by their title bars, the timeline's thin line where another camera has a point, the cameras' order in Open Folder / Add video / Camera order..., hidden cameras in an every-camera run, Save pressed during a run. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

    @prnvkhndlwl prnvkhndlwl committed Oct 8, 2026
  • Docs for v0.3.1: 3D -> Set World Axes, DLTdv exports = points + _pointnames only, Body re-runs keep poses on a miss, on-body points bring the segment, the run scope saved per camera, and the code review's other changes Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

    @prnvkhndlwl prnvkhndlwl committed Oct 3, 2026
  • Which point model to use (Moving spot for single-point targets), the new mouse gestures, optional gated models (SAM 3, SAM 3D Body), and the documentation of last week's changes Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

    @prnvkhndlwl prnvkhndlwl committed Oct 2, 2026
  • Trails: Off / Last 10 frames / Custom; every camera draws its trails while Every camera is ticked Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

    @prnvkhndlwl prnvkhndlwl committed Sep 27, 2026
  • Every camera tracks at the same time; the Track menu keeps several choices Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

    @prnvkhndlwl prnvkhndlwl committed Sep 27, 2026
  • Cameras: exact epipolar lines, the diamond and 3D rmse, Sync all / Active view only, tracking in every camera, Open Folder of Videos, the loading card Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

    @prnvkhndlwl prnvkhndlwl committed Sep 27, 2026
  • Cameras share one point list; epipolar lines in every camera, on as soon as a calibration is loaded Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

    @prnvkhndlwl prnvkhndlwl committed Sep 26, 2026
  • Keyboard and mouse: one canvas tool at a time (Pan / Add / Segment); Esc also ends Pan Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

    @prnvkhndlwl prnvkhndlwl committed Sep 24, 2026
  • Documentation moved from docs/guide in the main repository Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

    @prnvkhndlwl prnvkhndlwl committed Sep 24, 2026