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fixes #3816

Changes the default value for alpha buffer for WebGL rendering context to true. This allows all GL canvases to clear to whatever is below them by default, which is inline with the behavior of 2D canvases.

Also added some unit tests to ensure that this continues working in the future.

@lmccart lmccart merged commit 08533ef into processing:master Jun 30, 2019
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Successfully merging this pull request may close these issues.

"WebGL clear fills with black pixels instead of transparent background" (cf. issue #2766)

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