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Webgl bug fixes and updates: texture, light, Renderer3D, examples #889
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* karenpeng-master: (25 commits) follow p5 inline doc convention adapt texture update from f89a81b add inline doc for material and light add inline doc for lights camera now works as state machine 3d value update(mvmatrix and stack) is now called by draw() function recover core.js further simplify examples fix bug in valid param and modify getShader function update inline documentation for 3d primitives valid parameter for camera differentiate 2d/3d funct parameter validation add validParameter for transform functions add _validateParameters to light and material add camera examples camera is optional now and modify examples ... Conflicts: src/3d/material.js
…; wraps generic rotate(angle,axis) in webgl
* 'master' of https://github.com/processing/p5.js: Add unit test for blendMode() v0.4.9 Add the final two parameters of the second curve example fix for https://github.com/processing/p5.js-sound/issues/72 migrating travis closes processing#784, adding this._requestAnimId and canvas to this._elements Address PR comments Code review of the Perlin noise generator. Extract numbers into points for curve example. Change bezierPoint example to extract numbers into variables. Line wrap everything to 75 columns. Improve {curve, bezier}{Tangent, Point} docs. Rewrite the docs for bezier. Rewrite the docs for curve. Improve noise docs to reference noiseSeed(). Indicate point is colored by stroke. fix to preload to default to p5 fixes preload bug and adds outside library compatability
…tcontrol from camera examples temporarily; modifies example text in lights examples for clarity
lmccart
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Sep 4, 2015
Webgl bug fixes and updates: texture, light, Renderer3D, examples
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