Version 9.1.0
New Features ✨
- MoveId enum: Added a new
MoveIdenum in@slippi/slippi-js/meleefor easier move referencing (c654100) - Taunt tracking: Added
tauntCountto action counts, tracking left and right taunts separately (#92)
Bug Fixes 🐛
- Winner calculation: Fixed edge case where both players lose their last stock on the same frame, now correctly returns an empty winner array (#165)
- Wavedash/waveland detection: Improved detection accuracy using Y position tracking to distinguish between wavedashes and wavelands (#161)
Other changes 🛠
- EventEmitter typings: Fixed overly strict TypeScript typings that were causing build errors in some setups (#175)
- Lodash ESM bundling: Fixed ESM build compatibility with lodash (#169)
Contributors
@chrissolanilla
@NikhilNarayana
@zamachnoi
@OGMilkbone
@vinceau