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Version 9.1.0

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@vinceau vinceau released this 24 Apr 03:17
· 14 commits to master since this release

New Features ✨

  • MoveId enum: Added a new MoveId enum in @slippi/slippi-js/melee for easier move referencing (c654100)
  • Taunt tracking: Added tauntCount to action counts, tracking left and right taunts separately (#92)

Bug Fixes 🐛

  • Winner calculation: Fixed edge case where both players lose their last stock on the same frame, now correctly returns an empty winner array (#165)
  • Wavedash/waveland detection: Improved detection accuracy using Y position tracking to distinguish between wavedashes and wavelands (#161)

Other changes 🛠

  • EventEmitter typings: Fixed overly strict TypeScript typings that were causing build errors in some setups (#175)
  • Lodash ESM bundling: Fixed ESM build compatibility with lodash (#169)

Contributors

@chrissolanilla
@NikhilNarayana
@zamachnoi
@OGMilkbone
@vinceau