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45 changes: 45 additions & 0 deletions src/grid.rs
Original file line number Diff line number Diff line change
Expand Up @@ -21,3 +21,48 @@ impl Grid {
self.cells[y * self.width + x] = v;
}
}

#[cfg(test)]
mod tests {
use super::*;

#[test]
fn new_initializes_to_zero() {
let grid = Grid::new(4, 3);
assert_eq!(grid.width, 4);
assert_eq!(grid.height, 3);
assert!(grid.cells.iter().all(|&v| v == 0.0));
}

#[test]
fn new_allocates_correct_cell_count() {
let grid = Grid::new(5, 7);
assert_eq!(grid.cells.len(), 35);
}

#[test]
fn set_and_get_roundtrip() {
let mut grid = Grid::new(4, 4);
grid.set(2, 3, 1.5);
assert_eq!(grid.get(2, 3), 1.5);
}

#[test]
fn set_uses_row_major_indexing() {
let mut grid = Grid::new(4, 4);
grid.set(1, 2, 9.9);
// y * width + x = 2 * 4 + 1 = 9
assert_eq!(grid.cells[9], 9.9);
}

#[test]
fn set_does_not_clobber_neighbors() {
let mut grid = Grid::new(3, 3);
grid.set(0, 0, 1.0);
grid.set(1, 0, 2.0);
grid.set(0, 1, 3.0);
assert_eq!(grid.get(0, 0), 1.0);
assert_eq!(grid.get(1, 0), 2.0);
assert_eq!(grid.get(0, 1), 3.0);
}
}
43 changes: 43 additions & 0 deletions src/renderer.rs
Original file line number Diff line number Diff line change
Expand Up @@ -42,3 +42,46 @@ pub fn render(grid: &Grid, time: f32, stdout: &mut impl Write) -> std::io::Resul

Ok(())
}

#[cfg(test)]
mod tests {
use super::*;

#[test]
fn lava_color_zero_is_black() {
let Color::Rgb { r, g, b } = lava_color(0.0) else {
panic!("expected Rgb variant");
};
assert_eq!((r, g, b), (0, 0, 0));
}

#[test]
fn lava_color_clamps_large_input() {
// v=100 * 0.35 = 35, clamped to 1.0 → same as v where v*0.35 == 1.0
let Color::Rgb { r: r1, g: g1, b: b1 } = lava_color(100.0) else {
panic!("expected Rgb variant");
};
let Color::Rgb { r: r2, g: g2, b: b2 } = lava_color(3.0) else {
panic!("expected Rgb variant");
};
assert_eq!((r1, g1, b1), (r2, g2, b2));
}

#[test]
fn lava_color_red_dominates_at_low_values() {
// At low (but nonzero) t, red > green > blue due to polynomial degrees
let Color::Rgb { r, g, b } = lava_color(1.0) else {
panic!("expected Rgb variant");
};
assert!(r >= g);
assert!(g >= b);
}

#[test]
fn render_writes_output() {
let grid = Grid::new(4, 4);
let mut buf: Vec<u8> = Vec::new();
render(&grid, 0.0, &mut buf).unwrap();
assert!(!buf.is_empty());
}
}
89 changes: 89 additions & 0 deletions src/simulation.rs
Original file line number Diff line number Diff line change
Expand Up @@ -50,3 +50,92 @@ pub fn update_grid(grid: &mut Grid, balls: &[Metaball]) {
}
}
}

#[cfg(test)]
mod tests {
use super::*;

fn make_ball(x: f32, y: f32, vx: f32, vy: f32, radius: f32) -> Metaball {
Metaball { x, y, vx, vy, radius }
}

// clamp_and_bounce tests (tested via update_balls)

#[test]
fn ball_moves_by_velocity() {
let mut balls = vec![make_ball(10.0, 10.0, 2.0, -3.0, 1.0)];
update_balls(&mut balls, 100.0, 100.0);
assert_eq!(balls[0].x, 12.0);
assert_eq!(balls[0].y, 7.0);
}

#[test]
fn ball_bounces_off_right_wall() {
// Place ball near right wall with positive vx so it would exceed max
let mut balls = vec![make_ball(98.0, 50.0, 5.0, 0.0, 2.0)];
update_balls(&mut balls, 100.0, 100.0);
// After update: x = 103 > 98 (100 - radius), so clamp to 98 and reverse vx
assert_eq!(balls[0].x, 98.0);
assert!(balls[0].vx < 0.0);
}

#[test]
fn ball_bounces_off_left_wall() {
let mut balls = vec![make_ball(3.0, 50.0, -5.0, 0.0, 4.0)];
update_balls(&mut balls, 100.0, 100.0);
// After update: x = -2 < 4 (radius), clamp to 4 and flip vx positive
assert_eq!(balls[0].x, 4.0);
assert!(balls[0].vx > 0.0);
}

#[test]
fn ball_bounces_off_bottom_wall() {
let mut balls = vec![make_ball(50.0, 97.0, 0.0, 5.0, 3.0)];
update_balls(&mut balls, 100.0, 100.0);
assert_eq!(balls[0].y, 97.0);
assert!(balls[0].vy < 0.0);
}

#[test]
fn ball_bounces_off_top_wall() {
let mut balls = vec![make_ball(50.0, 2.0, 0.0, -5.0, 3.0)];
update_balls(&mut balls, 100.0, 100.0);
assert_eq!(balls[0].y, 3.0);
assert!(balls[0].vy > 0.0);
}

#[test]
fn field_value_is_higher_near_ball_center() {
let balls = vec![make_ball(5.0, 5.0, 0.0, 0.0, 10.0)];
// Cell directly on ball center should have high field value
let near = field_value(5.0, 5.0, &balls);
// Cell far from ball
let far = field_value(50.0, 50.0, &balls);
assert!(near > far);
}

#[test]
fn field_value_no_balls_returns_negative_threshold() {
let value = field_value(0.0, 0.0, &[]);
assert_eq!(value, -0.8);
}

#[test]
fn update_grid_populates_all_cells() {
let mut grid = Grid::new(5, 5);
let balls = vec![make_ball(2.0, 2.0, 0.0, 0.0, 5.0)];
update_grid(&mut grid, &balls);
// At least some cells should be non-zero
assert!(grid.cells.iter().any(|&v| v != 0.0));
}

#[test]
fn update_grid_center_cell_higher_than_edge() {
let mut grid = Grid::new(10, 10);
let balls = vec![make_ball(5.0, 5.0, 0.0, 0.0, 10.0)];
update_grid(&mut grid, &balls);
let center = grid.get(5, 5);
let edge = grid.get(0, 0);
assert!(center > edge);
}
}