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240 changes: 240 additions & 0 deletions Doc/howto/asyncio-chat-server.rst
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.. _asyncio-chat-server-howto:

***********************************************
Building a TCP chat server with :mod:`!asyncio`
***********************************************

This guide walks you through building a TCP chat server where multiple users
can connect and exchange messages in real time. Along the way, you will learn
how to use :ref:`asyncio streams <asyncio-streams>` for network programming.

The guide assumes basic Python knowledge --- functions, classes, and context
managers --- and a general understanding of async/await.

.. seealso::

:ref:`a-conceptual-overview-of-asyncio`
An introduction to the fundamentals of asyncio.

:mod:`asyncio` reference documentation
The complete API reference.


.. _asyncio-chat-server-echo:

Starting with an echo server
============================

Before building the chat server, let's start with something simpler: an echo
server that sends back whatever a client sends.

The core of any asyncio network server is :func:`asyncio.start_server`. You
give it a callback function, a host, and a port. When a client connects,
asyncio calls your callback with two arguments: a
:class:`~asyncio.StreamReader` for receiving data and a
:class:`~asyncio.StreamWriter` for sending data back. Each connection runs
as its own coroutine, so multiple clients are handled concurrently.

The :meth:`~asyncio.StreamWriter.write` method buffers data without sending
it immediately. Awaiting :meth:`~asyncio.StreamWriter.drain` flushes the
buffer and applies back-pressure if the client is slow to read. Similarly,
:meth:`~asyncio.StreamWriter.close` initiates shutdown, and awaiting
:meth:`~asyncio.StreamWriter.wait_closed` waits until the connection is
fully closed.

Using the server as an async context manager (``async with server``) ensures
it is properly cleaned up when done. Calling
:meth:`~asyncio.Server.serve_forever` keeps the server running until the
program is interrupted. Finally, :func:`asyncio.run` starts the event loop
and runs the top-level coroutine.

Here is a complete echo server::

import asyncio

async def handle_client(reader, writer):
addr = writer.get_extra_info('peername')
print(f'New connection from {addr}')

while True:
data = await reader.readline()
if not data:
break
writer.write(data)
await writer.drain()

print(f'Connection from {addr} closed')
writer.close()
await writer.wait_closed()
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This needs to be explained too.


async def main():
server = await asyncio.start_server(
handle_client, '127.0.0.1', 8888)
addr = server.sockets[0].getsockname()
print(f'Serving on {addr}')

async with server:
await server.serve_forever()
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This isn't explained.


asyncio.run(main())

To test, run the server in one terminal and connect from another using ``nc``
(or ``telnet``):

.. code-block:: none

$ nc 127.0.0.1 8888


.. _asyncio-chat-server-building:

Building the chat server
========================

The chat server extends the echo server with two additions: tracking connected
clients and broadcasting messages to everyone.

Client tracking
---------------

We store each connected client's name and :class:`~asyncio.StreamWriter` in a
module-level dictionary. When a client connects, ``handle_client`` prompts for
a name and adds the writer to the dictionary. A ``finally`` block ensures the
client is always removed on disconnect, even if the connection drops
unexpectedly.

Broadcasting messages
---------------------

To send a message to all clients, we define a ``broadcast`` function.
:class:`asyncio.TaskGroup` sends to all recipients concurrently rather than
one at a time. :func:`contextlib.suppress` silently handles any
:exc:`ConnectionError` from clients that have already disconnected::

async def broadcast(message, *, sender=None):
"""Send a message to all connected clients except the sender."""
async def send(writer):
with contextlib.suppress(ConnectionError):
writer.write(message.encode())
await writer.drain()

async with asyncio.TaskGroup() as tg:
# Iterate over a copy: clients may leave during the broadcast.
for name, writer in list(connected_clients.items()):
if name != sender:
tg.create_task(send(writer))

The complete chat server
------------------------

Putting it all together::

import asyncio
import contextlib

connected_clients: dict[str, asyncio.StreamWriter] = {}

async def broadcast(message, *, sender=None):
"""Send a message to all connected clients except the sender."""
async def send(writer):
with contextlib.suppress(ConnectionError):
writer.write(message.encode())
await writer.drain()

async with asyncio.TaskGroup() as tg:
# Iterate over a copy: clients may leave during the broadcast.
for name, writer in list(connected_clients.items()):
if name != sender:
tg.create_task(send(writer))

async def handle_client(reader, writer):
addr = writer.get_extra_info('peername')

writer.write(b'Enter your name: ')
await writer.drain()
data = await reader.readline()
if not data:
writer.close()
await writer.wait_closed()
return

name = data.decode().strip()
connected_clients[name] = writer
print(f'{name} ({addr}) has joined')
await broadcast(f'*** {name} has joined the chat ***\n', sender=name)

try:
while True:
data = await reader.readline()
if not data:
break
message = data.decode().strip()
if message:
print(f'{name}: {message}')
await broadcast(f'{name}: {message}\n', sender=name)
except ConnectionError:
pass
finally:
# Ensure cleanup even if the client disconnects unexpectedly.
del connected_clients[name]
print(f'{name} ({addr}) has left')
await broadcast(f'*** {name} has left the chat ***\n')
writer.close()
await writer.wait_closed()

async def main():
server = await asyncio.start_server(
handle_client, '127.0.0.1', 8888)
addr = server.sockets[0].getsockname()
print(f'Chat server running on {addr}')

async with server:
await server.serve_forever()

asyncio.run(main())

To test, start the server and connect from two or more terminals using ``nc``
(or ``telnet``):

.. code-block:: none

$ nc 127.0.0.1 8888
Enter your name: Alice
*** Bob has joined the chat ***
Bob: Hi Alice!
Hello Bob!

Each message you type is broadcast to all other connected users.


.. _asyncio-chat-server-timeout:

Adding an idle timeout
======================

To disconnect clients who have been idle for too long, wrap the read call in
:func:`asyncio.timeout`. This async context manager takes a duration in
seconds. If the enclosed ``await`` does not complete within that time, the
operation is cancelled and :exc:`TimeoutError` is raised. This frees server
resources when clients connect but stop sending data.

Replace the message loop in ``handle_client`` with::

try:
while True:
try:
async with asyncio.timeout(300): # 5-minute timeout
data = await reader.readline()
except TimeoutError:
writer.write(b'Disconnected: idle timeout.\n')
await writer.drain()
break
if not data:
break
message = data.decode().strip()
if message:
await broadcast(f'{name}: {message}\n', sender=name)
except ConnectionError:
pass
finally:
# ... (cleanup as before) ...
2 changes: 2 additions & 0 deletions Doc/howto/index.rst
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,7 @@ Python Library Reference.
:hidden:

a-conceptual-overview-of-asyncio.rst
asyncio-chat-server.rst
cporting.rst
curses.rst
descriptor.rst
Expand Down Expand Up @@ -42,6 +43,7 @@ Python Library Reference.
General:

* :ref:`a-conceptual-overview-of-asyncio`
* :ref:`asyncio-chat-server-howto`
* :ref:`annotations-howto`
* :ref:`argparse-tutorial`
* :ref:`descriptorhowto`
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3 changes: 3 additions & 0 deletions Doc/library/asyncio.rst
Original file line number Diff line number Diff line change
Expand Up @@ -34,6 +34,9 @@ asyncio is often a perfect fit for IO-bound and high-level
:ref:`a-conceptual-overview-of-asyncio`
Explanation of the fundamentals of asyncio.

:ref:`asyncio-chat-server-howto`
Build a TCP chat server with asyncio streams.

asyncio provides a set of **high-level** APIs to:

* :ref:`run Python coroutines <coroutine>` concurrently and
Expand Down
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