Bug Report
When loading a .tmx file, the coordinate of rectangle are wrongly
System Info
Arcade 2.6.17
vendor: NVIDIA Corporation
renderer: NVIDIA GeForce GTX 1060/PCIe/SSE2
version: (4, 6)
python: 3.11.3 (tags/v3.11.3:f3909b8, Apr 4 2023, 23:49:59) [MSC v.1934 64 bit (AMD64)]
platform: win32
Actual behavior:
rectangle are transformed into polygon with negative y
Expected behavior:
the coordinates of the rectangles consistent with the coordinates of all the rest.
Steps to reproduce/example code:
Create a rectangle object in tiled, load the .tmx file into a scene.